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Helena

Battleships abuser

Created by
Alex K
CategoryUncategorized
DescriptionGameplay: we mostly stay behind an island and burn down battleships. Open water is not recommended for this ship. Mods: [Aiming Systems Mod.1] = more accurate main battery. [Propulsion Mod. 2] = helps us control our position behind the island. [Concealment Systems Mod. 1] = gives us incoming fire dispersion, the other two mods in this slot are useless to us. Commander: Norman Scott Skills: [Burn It Down XXL] = more chance to set a battleship on fire. [Igniter] = same as "Burn It Down XXL". [Armed and Ready] = additional incoming fire dispersion, in conjunction with "Concealment Systems Mod. 1" and camouflage gives us 14%, which is decent. Also allowes us to know if we're under the gun, which is useful because we don't have much time to look around. [Fixated] = more accurate main battery. [Equilibrium of Power] = reduces damage and chance of a fire for a single shell but they increase overall, because more shells penetrate battleships. First Inspiration: Nikolai Kuznetsov We don't select "Beyond Range" in the first line of skills, so we compensate it with Kuznetsov's base trait. Second Inspiration: Francesco Mimbelli The faster we shoot, the faster we burn down battleships.
Ship
HelenaHelena
Commander
Norman ScottNorman Scott
Quick Look

Battleships abuser

Helena
VI Helena
Aiming Systems Mod. 1
Propulsion Mod. 2
Concealment Systems Mod. 1
Norman Scott
Norman Scott
Burn It Down XXL
Igniter
Armed and Ready
Fixated
Equilibrium of Power
Nikolai Kuznetsov
Nikolai Kuznetsov
Francesco Mimbelli
Francesco Mimbelli

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Inspirations

Nikolai Kuznetsov
Nikolai KuznetsovRange of cruiser's main guns
Francesco Mimbelli
Francesco MimbelliReload time of cruiser's main guns

Build Stats

Survivability
StatStockBuildDifference
Hitpoints33 30033 300-
Effective HP33 30033 300-
Armor6-165 mm6-165 mm-
Torpedo Protection4%4%-
Armament
Main Battery
StatStockBuildDifference
Main Battery152 mm 5x3152 mm 5x3-
Range14.2 km15.1 km+6.0%
Reload Time9.0 s8.5 s-6.0%
Turret Turn Time20.0 s20.0 s-
Gun Traverse Speed9.00 º/s9.00 º/s-
Sigma2.002.00-
HE Damage2 2001 980-10.0%
HE Alpha Strike33 00029 700-10.0%
HE DPM220 000210 638-4.3%
Fires Per Minute5.696.35+11.7%
AP Damage3 2003 200-
Overmatch11 mm11 mm-
AP Alpha Strike48 00048 000-
AP DPM320 000340 426+6.4%
Secondary Battery
StatStockBuildDifference
Secondary Range4.50 km4.73 km+5.0%
Battery 1127 mm 4x2127 mm 4x2-
Reload6.0 s6.0 s-
Damage1 8001 800-
Fire Chance5%9%+75.0%
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS174174-
AA Max Range5.0 km5.0 km-
AA Mount 120 mm 10x120 mm 10x1-
AA DPS 13636-
AA Range 12.0 km2.0 km-
AA Mount 220 mm 4x220 mm 4x2-
AA DPS 22424-
AA Range 22.0 km2.0 km-
AA Mount 328 mm 8x428 mm 8x4-
AA DPS 35454-
AA Range 33.1 km3.1 km-
AA Mount 4127 mm 4x2127 mm 4x2-
AA DPS 46060-
AA Range 45.0 km5.0 km-
Maneuverability
StatStockBuildDifference
Maximum Speed32.5 kt32.5 kt-
Turning Circle680 m680 m-
Rudder Shift Time9.1 s9.1 s-
Detectability
StatStockBuildDifference
Surface Detectability12.1 km10.4 km-14.0%
Air Detectability7.2 km6.2 km-14.0%
Firing in Smoke Penalty5.8 km5.0 km-14.1%