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Brandenburg

Brandenburg (Blockade Runner) - Secondary

Created by
RedWineLover17
CategoryBrawler
DescriptionWe want to focus on our secondary batteries and deal as much damage with them as possible, all the while we're harassing our enemies with the main battery simultaneously. Modifications: Slot 1: Secondary Battery Mod. 2 to improve our secondary battery. Slot 2: Damage Control System Mod. 2 to boost our survivability. Slot 3: Target Acquisition System Mod. 1 detect enemy torpedoes and ships sooner. Slot 4: Secondary Battery Mod. 3 to further improve our secondary battery. Commander: Jean Luke Pickup, as he boosts our EST and that's where our focus is. Slot 1: A Good Day's Work to boost our survivability. Slot 2: Fusillade because it boosts our EST tremendously. Slot 3: On Second Thought, as we can switch faster between AP and HE shells in case a destroyer pops up. Slot 4: Properly Meticulous because of the boost to our secondaries. Legendary: Will to Rebuild, as it is the most OP skill in the game and 98% of battleships should have it. Inspirations: Franz von Hipper, as he is the ultimative secondary inspiration and boosts our range. Haruna, as she is the second best thing after von Hipper and boosts our range as well.
Ship
BrandenburgBrandenburg
Commander
Jean Luke PickupJean Luke Pickup
Quick Look

Brandenburg (Blockade Runner) - Secondary

Brandenburg
VII Brandenburg
Secondary Battery Mod. 2
Damage Control System Mod. 2
Target Acquisition System Mod. 1
Secondary Battery Mod. 3
Jean Luke Pickup
Jean Luke Pickup
A Good Day's Work
Fusillade
On Second Thought...
Properly Meticulous
Will to Rebuild
Franz von Hipper
Franz von Hipper
Arpeggio Haruna
Arpeggio Haruna

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Inspirations

Franz von Hipper
Franz von HipperRange of secondary guns
Arpeggio Haruna
Arpeggio HarunaRange of secondary gunsDispersion of secondary battery

Build Stats

Survivability
StatStockBuildDifference
Hitpoints59 70059 700-
Effective HP84 77484 774-
Armor19-360 mm19-360 mm-
Torpedo Protection23%23%-
Armament
Main Battery
StatStockBuildDifference
Main Battery305 mm 4x3305 mm 4x3-
Range17.1 km17.1 km-
Reload Time26.5 s27.8 s+5.0%
Turret Turn Time30.0 s30.0 s-
Gun Traverse Speed6.00 º/s6.00 º/s-
Sigma1.801.80-
HE Damage3 6003 600-
HE Alpha Strike43 20043 200-
HE DPM97 81193 154-4.8%
Fires Per Minute2.212.11-4.8%
AP Damage9 4009 400-
Overmatch22 mm22 mm-
AP Alpha Strike112 800112 800-
AP DPM255 396243 235-4.8%
torpedo
StatStockBuildDifference
Torpedo Layout2x42x4-
Torpedo Damage13 70013 700-
Torpedo Detectability1.3 km1.3 km-
Torpedo Range6.00 km6.00 km-
Torpedo Speed64 kt64 kt-
Secondary Battery
StatStockBuildDifference
Secondary Range7.60 km9.58 km+26.0%
Battery 1105 mm 10x2105 mm 10x2-
Reload3.3 s2.2 s-32.0%
Damage1 2001 200-
Fire Chance5%5%-
Battery 2150 mm 6x2150 mm 6x2-
Reload7.5 s5.1 s-32.0%
Damage1 7001 700-
Fire Chance8%8%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS424424-
AA Max Range4.5 km4.5 km-
AA Mount 130 mm 18x430 mm 18x4-
AA DPS 1257257-
AA Range 13.0 km3.0 km-
AA Mount 2105 mm 10x2105 mm 10x2-
AA DPS 2167167-
AA Range 24.5 km4.5 km-
Maneuverability
StatStockBuildDifference
Maximum Speed32.5 kt32.5 kt-
Turning Circle820 m820 m-
Rudder Shift Time15.7 s15.7 s-
Detectability
StatStockBuildDifference
Surface Detectability14.7 km14.0 km-4.5%
Air Detectability12.3 km11.7 km-4.5%
Firing in Smoke Penalty12.0 km11.5 km-4.5%