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Dallas

Demon Dallas

Created by
BattleshipsR4Me
CategoryUncategorized
DescriptionThis build utilizes Dallas's main mechanic. Without switching to EoP, you'll destroy Destroyers faster than they can torp you. Rudder mod makes it easier to dodge and be annoying to battleships, while torpedo dodging destroyers and cruisers in close quarters. Punch Through can be replaced with AaR, though it makes it harder to deal with cruisers at longer range. Demon Dallas is best used as an island hopper/ DD hunter. You move from point to point from behind cover to BBq battleships while putting yourself in a position to mainly destroyer hunt. DD Hunting is Dallas's speciality, so putting that at the top of your list is the best thing for you to do. Then move to engage the closest enemy to you. If it's a cruiser, keep a distance if it's close range. They prob have torps so make a getaway plan once they pop out. If it's destroyers moving IN to torp you or a teammate, start getting ready to turn, and start blasting them. If the destroyers are pulling AWAY from you, pull out enough to bring two turrets to bear and spam them. This will either force them to Pop smoke and hide or start charging towards the nearest island. Then go back to your usual routine in the build.
Ship
DallasDallas
Commander
Norman ScottNorman Scott
Quick Look

Demon Dallas

Dallas
V Dallas
Aiming Systems Mod. 1
Steering Gears Mod. 2
Norman Scott
Norman Scott
Beyond Range
Igniter
Punch Through
Fixated
Refill Station
Francesco Mimbelli
Francesco Mimbelli
Nikolai Kuznetsov
Nikolai Kuznetsov

Commander Skills

Ship Modifications

Slot 1

Slot 2

Inspirations

Francesco Mimbelli
Francesco MimbelliReload time of cruiser's main guns
Nikolai Kuznetsov
Nikolai KuznetsovRange of cruiser's main guns

Build Stats

Survivability
StatStockBuildDifference
Hitpoints28 30028 300-
Effective HP28 30028 300-
Armor6-89 mm6-89 mm-
Torpedo Protection4%4%-
Armament
Main Battery
StatStockBuildDifference
Main Battery152 mm 2x2/2x3152 mm 2x2/2x3-
Range14.6 km18.6 km+27.2%
Reload Time8.5 s7.2 s-15.4%
Turret Turn Time20.0 s20.0 s-
Gun Traverse Speed9.00 º/s9.00 º/s-
Sigma2.002.00-
HE Damage2 2002 200-
HE Alpha Strike22 00022 000-
HE DPM155 294183 563+18.2%
Fires Per Minute5.096.70+31.6%
AP Damage3 2003 520+10.0%
Overmatch11 mm11 mm-
AP Alpha Strike32 00035 200+10.0%
AP DPM225 882293 700+30.0%
Secondary Battery
StatStockBuildDifference
Secondary Range4.00 km4.20 km+5.0%
Battery 1127 mm 2x1127 mm 2x1-
Reload6.0 s6.0 s-
Damage1 8001 800-
Fire Chance5%8%+60.0%
Battery 2127mm 2x2127mm 2x2-
Reload6.0 s6.0 s-
Damage1 8001 800-
Fire Chance5%8%+60.0%
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS137137-
AA Max Range5.0 km5.0 km-
AA Mount 113 mm 14x113 mm 14x1-
AA DPS 15050-
AA Range 11.2 km1.2 km-
AA Mount 228 mm 6x428 mm 6x4-
AA DPS 24141-
AA Range 23.1 km3.1 km-
AA Mount 3127 mm 2x1127 mm 2x1-
AA DPS 31616-
AA Range 35.0 km5.0 km-
AA Mount 4127 mm 2x2127 mm 2x2-
AA DPS 43030-
AA Range 45.0 km5.0 km-
Maneuverability
StatStockBuildDifference
Maximum Speed32.5 kt32.5 kt-
Turning Circle650 m650 m-
Rudder Shift Time8.0 s6.4 s-20.0%
Detectability
StatStockBuildDifference
Surface Detectability11.6 km11.1 km-4.5%
Air Detectability6.9 km6.6 km-4.5%
Firing in Smoke Penalty5.4 km5.2 km-4.5%