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Siegfried

Mathematically Correct Tank

Created by
CrescentWolf26
CategorySurvivalist
DescriptionA copy of my Hipper Division Tank build, but optimised for Siegfried. You see, I did the math ;) Do note that just like on the Hipper build, Acoustic Chamber and Fixated are interchangeable depending on whether you want to play more offensive or defensive role in your division. Similarly, feel free to choose what fits your playstyle in the third modification slot. Note: This was done assuming that damage reduction is calculated multiplicatively, like concealment is. First of all, Siegfried's base hp is high enough that a maxed out Hyde will provide a greater hp boost than Sims: 55.000 + (400 * 7 = 2.800) = 57.800 55.00 * 1.06 = 58.300 Additionally, only from 46.668 Base HP does Hyde surpass Sims in effectiveness: 46.667 + (400 * 7 = 2.800) = 49.476 46.667 * 1.06 = 49.476 Next up is damage reduction (DR), were there's two options with inspirations: Hyde (6% HP) and Camponi (4% damage reduction), with the other DR sources being Vice Defence (16%), By the Book (20%) and Aegis (6%). Here I will be calculating effective HP for both options, both with and without By the Book active: With BtB: @Hyde: 58.300 / (0,84 * 0,80 * 0,94 = 0,631) = 92.293 effective HP. @Camponi: 55.000 / (0,84 * 0,80 * 0,94 * 0,96 = 0,601) = 90.697 Effective HP. Without BtB: @Hyde: 58.000 / (0,84 * 0,94 = 0,789) = 73.835 Effective HP. @Camponi: 55.000 / (0,84 * 0,94 * 0,96 = 0,758) = 72.557 Effective HP Even fires, which deal percentual damage based on max HP (18% per minute), do not make the Campoli build better at any point. For a tank build, Hyde/Sims + Sansonetti is the way to go.
Ship
SiegfriedSiegfried
Commander
AL HipperAL Hipper
Quick Look

Mathematically Correct Tank

Siegfried
VII Siegfried
Aiming Systems Mod. 1
Steering Gears Mod. 2
Steering Gears Mod. 3
Main Battery Mod. 3
AL Hipper
AL Hipper
Ingenious
Full Speed Ahead
Vice Defense
Acoustic Chamber
By the Book
Luigi Sansonetti
Luigi Sansonetti
Henry J. Hide
Henry J. Hide

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Inspirations

Luigi Sansonetti
Luigi SansonettiIncoming damage for cruisers
Henry J. Hide
Henry J. HideMaximum HP

Build Stats

Survivability
StatStockBuildDifference
Hitpoints55 00058 300+6.0%
Effective HP70 40070 400-
Armor16-360 mm16-360 mm-
Torpedo Protection22%22%-
Armament
Main Battery
StatStockBuildDifference
Main Battery380 mm 3x2380 mm 3x2-
Range16.2 km16.2 km-
Reload Time26.0 s23.4 s-10.0%
Turret Turn Time36.0 s30.8 s-14.5%
Gun Traverse Speed5.00 º/s5.85 º/s+17.0%
Sigma2.002.00-
HE Damage4 4004 400-
HE Alpha Strike26 40026 400-
HE DPM60 92367 692+11.1%
Fires Per Minute2.122.35+11.1%
AP Damage11 60011 600-
Overmatch27 mm27 mm-
AP Alpha Strike69 60069 600-
AP DPM160 615178 462+11.1%
torpedo
StatStockBuildDifference
Torpedo Layout2x42x4-
Torpedo Damage13 70013 700-
Torpedo Detectability1.3 km1.3 km-
Torpedo Range6.00 km6.00 km-
Torpedo Speed65 kt65 kt-
Secondary Battery
StatStockBuildDifference
Secondary Range5.00 km5.25 km+5.0%
Battery 1128 mm 7x2128 mm 7x2-
Reload3.6 s3.6 s-
Damage1 5001 500-
Fire Chance5%5%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS354354-
AA Max Range5.2 km5.2 km-
AA Mount 120 mm 12x420 mm 12x4-
AA DPS 17272-
AA Range 12.0 km2.0 km-
AA Mount 255 mm 8x255 mm 8x2-
AA DPS 2195195-
AA Range 25.0 km5.0 km-
AA Mount 3128 mm 7x2128 mm 7x2-
AA DPS 38787-
AA Range 35.2 km5.2 km-
Maneuverability
StatStockBuildDifference
Maximum Speed33.5 kt35.2 kt+5.0%
Turning Circle880 m880 m-
Rudder Shift Time14.0 s5.0 s-64.0%
Detectability
StatStockBuildDifference
Surface Detectability13.0 km12.4 km-4.5%
Air Detectability8.2 km7.8 km-4.5%
Firing in Smoke Penalty12.5 km11.9 km-4.5%