
Ognevoi (LCS) - Zoning Threat
Created by
RedWineLover17
CategoryTorpedo
DescriptionWe want to focus on zoning torpedoes and denying our enemies key passages of the maps. Therefore our goal is to reduce the reload time of our torpedos and increase our torpedoe's range while staying hidden and mobile.
Modifications:
Slot 1: Aiming Systems Mod. 1, as we really love the boosted torpedo tube traverse speed.
Slot 2: Propulsion Mod. 2, as we want to be able to start and stop quickly.
Slot 3: Concealment Systems Mod. 1, as we want to stay hidden and have a good concealment.
Slot 4: not applicable
Commander:
Anton Gurin because he is the only viable Russian commander for torpedocentric builds (at the moment).
Skills:
Slot 1: Contact is Imminent, because it increases our torpedoe's speed, which makes them harder to dodge.
Slot 2: Look at me now, as we're trying to stay hidden, but not at the cost of decreasing our hit points.
Slot 3: Back in Stock, as we want to reduce our torpedo reload time.
Slot 4: Smoke on the Water, because it's more useful for this build as Sidestep.
Legendary: Unstoppable, as it's one of the best skills in the game and we need the mobility to disengage.
Inspirations:
Erich Bey, because we want to boost our concealment even further.
Albert Gleaves, because he increases our torpedo range, so we can zone larger areas.
Ship
Ognevoi

Commander
Anton Gurin

Commander Skills
Ship Modifications
Slot 1
Slot 2
Slot 3
Inspirations

Erich BeyDetectability of destroyers

Albert GleavesTorpedo range
Build Stats
Survivability
Armament
Aircraft
Air Defense
Maneuverability
Detectability