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Why Le Fantasque has so little range?

Mar 7, 2021
Recently Added

Build Information

Builder
WgNerfSpotterPlanePls
wargaming
Wargaming Staff
Playstation
Italy
Builds Created
102
Upvotes Received
880
Personal Rating
Rating Label
Builder
Killerblood3al4
Non-Member
Build Notes

Just got Le Fantasque today when I noted the main gun range, it is, soo short, like why WG give they a torp boat commander and good concealment when le fantasque role is gunboating and farming in the open at long range while using her speed along with engine boosts. Why they make these very questionable decision, I really don't get it... Anyway as you might understand I'm going to get the max range possible, that once again should be more

Ship
VII
Le Fantasque
VII
Le Fantasque
Le Fantasque

Large and extremely fast ships. They carried a main battery that consisted of new 139 mm guns with improved shell ballistics and an extended firing range.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Louis Violette
I Disappear
Reduce the duration of increased detectability of your destroyer after firing the main guns.
View Commander
Close Button
Rumble
Robotic Breadth
Increase the main battery range of your destroyer.
Inspiration 1
Close Button
Blue Furiora
Ridin' on the Wind
Increase your destroyer's maximum speed.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Steering Gears Mod. 3
-40%
Rudder shift time
-80%
Steering gear repair time
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Quick Fix
-8%
Incoming splash damage
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
Stand or Fall
-0.2%
Reload time reduction per 1% HP lost
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Rather be Torching
+4%
Passive – Chance of a fire being caused by the destroyer's HE shells
-7%
Passive – Destroyer's main gun HE shells damage
-30% (3.5 km)
Active – Destroyer's detectability time after firing main guns
Base Traits
I Disappear
-25%
Destroyer's detectability time after firing main guns.
Robotic Breadth
+6%
Range of destoryer's main guns
Ridin' on the Wind
+5%
Maximum destroyer speed
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing