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15" Duke of York

Sep 25, 2021
DPM
Recently Added

Build Information

Builder
Builds Created
Upvotes Received
Personal Rating
Rating Label
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Builder
Father Mundy
Non-Member
Build Notes

With this build you actually have the same penetration as 15" guns. This build also provides you with 3 heals and 4 sonars. Jaujard is a must but your second inspiration can be health or accuracy related.

Ship
VI
Duke of York
VI
Duke of York
Duke of York

A King George V-class battleship that carried 356 mm main guns, and could run at quite a high speed for a ship of her type. Numerous dual-purpose artillery served as a basis for the ship's AA defenses. A very successful gun fire control system provided for high accuracy of fire of the ship's main battery.

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Slot 1
Slot 2
Slot 3
Slot 4
Commander
William Tennant
Core Values
Decreases damage to the citadel of your ship.
View Commander
Close Button
Robert Jaujard
Borer
Increase your battleship's AP shell penetration.
Inspiration 1
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
No Mod Selected
Skills
Piercer
+4%
Penetration multiplier
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Velocious
+5%
Maximum movement speed
Acoustic Chamber
-25%
Sonar reload time
+5%
Sonar duration
+1
Sonar charges
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Core Values
-10%
Incoming damage to your citadel
Borer
+6%
Battleship's AP shells penetration multiplier
Built to Last
+400
HP per ship tier
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Key Stats
Metric
Stock
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Build
-
-
-
-
-
-
-
Change
-
-
-
-
-
-
-
Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
-
-
-
-
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
-
-
-
-
-
-
-
-
-
-
-
-
Torpedoes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
-
-
-
-
-
-
-
-
-
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
-
-
-
-
Suite 2
Range
-
DPS
-
-
-
-
-
Suite 3
Range
-
DPS
-
-
-
-
-
Suite 4
Range
-
DPS
-
-
-
-
-
Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
-
-
-
-
-
-
Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
-
-
-
-
-
-