Build
4
+1
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Long range and fire maniac Albemarle

March 12, 2021
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Albemarle

VII

VII

Albemarle

Albemarle

Modifications

Slot
1
Main Battery Mod. 2
Main Battery Mod. 2
+15%
Main battery traverse speed
+5%
Main battery reload time
Slot
2
Steering Gears Mod. 2
Steering Gears Mod. 2
-20%
Rudder shift time
Slot
3
Concealment Systems Mod. 1
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Slot
4
Gun Fire Control System Mod. 2
Gun Fire Control System Mod. 2
+5%
Range of main guns

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and 3% more speed for battle b
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Maximum HE DPM
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Refill Station
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Bruce Fraser

Bruce Fraser

Base Trait

Make Haste
+3%
Maximum movement speed

Skills

Beyond Range
Beyond Range
+10%
Range of cruiser's main guns
Igniter
Igniter
+3%
Chance of a fire being caused by the cruiser's HE shells
Light fortress
Light fortress
-8%
Incoming damage for cruisers.
Fixated
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Fully Packed
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables

Inspirations

Build Stats

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-