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F-Class Escort Ship

Nov 30, 2020
Recently Added

Build Information

Builder
Ilkhan Ulric
Build Notes

An unorthodox build focused on timely usage of powerful German hydro. Basically, a budget Baltimore.

Ship
V
Nürnberg
V
Nürnberg
Nürnberg

The ship was developed from the Königsberg-class cruisers. In contrast to her predecessors, she had larger dimensions and featured reinforced turret armor. Moreover, she retained the main battery guns with their high performance characteristics. The cruiser's AA defense comprised numerous anti-aircraft guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Gunther Lutjens
Gimlet
Increase AP shell damage of your cruiser.
View Commander
Close Button
Thomas Kinkaid
Auditory Stimulus
Reduce Sonar consumable reload time.
Inspiration 1
Close Button
Heihachiru Togo
Good Consumer
Reduce consumables reload time
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
No Mod Selected
No Mod Selected
Skills
Ingenious
-7%
Incoming splash damage
+1.6º/s
Traverse speed of cruiser's guns
Exposé
+1.2km
Range of torpedo detectability while Sonar active
Sponge
-5%
Incoming damage for cruisers
+15%
Armaments HP
-15%
Armaments repair time
Acoustic Chamber
-25%
Sonar reload time
+5%
Sonar duration
+1
Sonar charges
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Gimlet
+5%
Cruiser's main gun AP shells damage
Auditory Stimulus
-6%
Sonar reload time
Good Consumer
+5%
Reload time for all consumables
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing