4
+1
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Stealth and destroyer hunting by Battleship

Dec 20, 2021
Stealth
Recently Added

Build Information

Builder
Battleship
wargaming
Wargaming Staff
Playstation
Builds Created
9
Upvotes Received
21
Personal Rating
1909
Rating Label
Very Good
Builder
Battleship
Non-Member
Build Notes

Ship
Minotaur
Minotaur
Minotaur

A light cruiser design with a more powerful and sophisticated AA system. Developed after the end of World War II from the Neptune-class cruisers. She carried dual-purpose main guns placed in new turrets, allowing for a higher rate of fire.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Hot Rod
Cognizant
Decrease Radar reload time.
View Commander
Close Button
Gunichi Mikawa
Clandestine
Increase the concealment of your cruiser.
Inspiration 1
Close Button
Jerzy Swirski
Hide'n'Seek
Increase Ship Concealment Rating.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Piercer
+4%
Penetration multiplier
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Prescience
-20%
Air detectability range
+10%
Radar duration
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Cognizant
-10%
Radar reload time
Clandestine
-6%
Detectability of cruisers
Hide'n'Seek
-4%
Sea detectability range
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing