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HE ad AP Conqek

Nov 9, 2021
Sniper
Recently Added

Build Information

Builder
MaczeQ
Playstation
Builds Created
31
Upvotes Received
36
Personal Rating
Rating Label
View Profile
Builder
MaczeQ
Non-Member
Build Notes

Ship
Conqueror
Conqueror
Conqueror

This ship was designed as a battleship with increased firepower on the basis of the British experience in ship construction gained during World War II. The project featured twelve 419 mm main guns, the strongest broadside of any Royal Navy vessel.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
View Commander
Close Button
Lev Galler
Flaming Arrow
Increase your battleship's HE shell damage.
Inspiration 1
Close Button
Otto Ciliax
Auger
Increase AP shell damage of your battleship.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Flammable Cannonier
+8%
Range of battleship's main guns
+5%
Shell grouping of battleship's main guns
+13%
Risk of catching fire
Gyrating Drillbits
+10%
Battleship's main gun AP shells damage
+1.5º/s
Traverse speed of battleship's guns
-10%
Maximum battleship speed
Marksmanship
-10%
Dispersion of main battery
+10%
Rudder shift time
Reaching Out XXL
+4%
Range of main guns
Fight Fire with Fire
-20%
Passive – Burning damage to your ship
Base Traits
Concentrated Devastation
+5%
Precision of battleship's main guns
Flaming Arrow
+5%
Battleship's main gun HE shells damage
Auger
+5%
Battleship's main gun AP shells damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Key Stats
Metric
Stock
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Build
-
-
-
-
-
-
-
Change
-
-
-
-
-
-
-
Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
-
-
-
-
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
-
-
-
-
-
-
-
-
-
-
-
-
Torpedoes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
-
-
-
-
-
-
-
-
-
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
-
-
-
-
Suite 2
Range
-
DPS
-
-
-
-
-
Suite 3
Range
-
DPS
-
-
-
-
-
Suite 4
Range
-
DPS
-
-
-
-
-
Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
-
-
-
-
-
-
Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
-
-
-
-
-
-