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HE King George V

Nov 7, 2021
DPM
Recently Added

Build Information

Builder
ToxicPoison3083
wargaming
Wargaming Staff
Xbox
Australia
Builds Created
27
Upvotes Received
140
Personal Rating
1542
Rating Label
Good
Builder
ToxicPoison3083
Non-Member
Build Notes

HE build for the KGV, plenty of fires along with good damage and accuracy, great way to support your team against all ship types!

HE build for the KGV, plenty of fires along with good damage and accuracy, great way to support your team against all ship types!

Ship
VI
King George V
VI
King George V
King George V

The last ship of a series of next-generation battleships for the Royal Navy. She was superior to her predecessors in terms of armor protection and AA capabilities. The battleship was equipped with aircraft-handling gear. Due to internation armament restrictions, the ship's guns had a relatively small caliber of 356mm.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
View Commander
Close Button
Henry J. Hide
Wrenchman extraordinaire
Increase your ship's hit points.
Inspiration 1
Close Button
Lev Galler
Flaming Arrow
Increase your battleship's HE shell damage.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
No Mod Selected
Skills
Flammable Cannonier
+8%
Range of battleship's main guns
+5%
Shell grouping of battleship's main guns
+13%
Risk of catching fire
Crisscross
+3.2º/s
Traverse speed of destroyer's guns
+1.2º/s
Traverse speed of cruiser and battleship guns
Marksmanship
-10%
Dispersion of main battery
+10%
Rudder shift time
Reaching Out XXL
+4%
Range of main guns
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Concentrated Devastation
+5%
Precision of battleship's main guns
Wrenchman extraordinaire
+6%
Maximum HP
Flaming Arrow
+5%
Battleship's main gun HE shells damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing