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PG's Yolo Emilio build

Jul 29, 2021
DPM
Recently Added

Build Information

Builder
PG
Build Notes

Ship
VII
Paolo Emilio
VII
Paolo Emilio
Paolo Emilio

The project of a relatively large and a very high-speed "armored reconnaissance ship" with a powerful main battery, developed by the Ansaldo company under Project UP 39. Paolo Emilio was the predecessor of the Capitani Romani-class light cruisers.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Luigi Rizzo
The Great Escape
Increase the duration of Engine Boost and reduce its reload time.
View Commander
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 1
Close Button
Erich Bey
Shifty
Increase concealment of your destroyer.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-10%
Main battery reload time
-15%
Main battery traverse speed
Skills
Observant Rage
-5%
Reload time of destroyer's main guns
+12%
Torpedo detectability range
+10%
Rudder shift time
Look at Me Now
-6%
Sea detectability range
A Thousand Cuts
-8%
Reload time of destroyer's main guns
-8%
Reload time of secondary battery
Smoke on the Water
+8%
Smoke screen dispersion time
+8%
Smoke screen deployment time
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
The Great Escape
-4%
Engine Boost reload time
+8%
Engine Boost Duration
Waste Not
-6%
Reload time of destroyer's main guns
Shifty
-4%
Detectability of destroyers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing