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CleveLEL

Jun 29, 2021
Hybrid
Recently Added

Build Information

Builder
CVsOPplisNERF
Playstation
Italy
Builds Created
108
Upvotes Received
880
Personal Rating
Rating Label
View Profile
Builder
CVsOPplisNERF
Non-Member
Build Notes

Best mid-range CL, cleve will burn everything. Highest DPM and FPM in the game, also packing radar. How to play her? step 1. L tier MM thus more damage => step 2. find an island to park => step 3. wait to spot enemy then farm non-stop and just lel your enemy

Ship
VII
Cleveland
VII
Cleveland
Cleveland

A Cleveland-class cruiser. The ship had excellent AA capabilities and good armour protection for this type of ship. With all performance characteristics combined, she was one of the most powerful light cruisers of the World War II period.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Norman Scott
Directed Impact
Increase the shell grouping of your cruiser's main guns.
View Commander
Close Button
Francesco Mimbelli
Time to Make a Move
Reduce reload time of your cruiser's main batteries.
Inspiration 1
Close Button
Andre Roux
Grenadier
Increase your cruiser's HE shell damage
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Beyond Range
+10%
Range of cruiser's main guns
Igniter
+3%
Chance of a fire being caused by the cruiser's HE shells
Armed and Ready
+4.5%
Incoming fire dispersion
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Equilibrium of Power
+30%
Passive – Armor penetration of HE shells of your cruiser
-10%
Passive – Cruiser's main gun HE shell damage
-50%
Passive – Chance of a fire being caused by the cruiser's HE shells
Base Traits
Directed Impact
+5%
Shell grouping of cruiser's main guns
Time to Make a Move
-6%
Reload time of cruiser's main guns
Grenadier
+5%
Cruiser's main gun HE shells damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Stock Key Stats
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Stock Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
Aircraft
Torpedo Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Torpedo Damage
-
-
Torpedo Speed
-
-
Torpedo Range
-
-
Dive Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Bomb Damage
-
-
Fire Chance
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
Torpeodes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Stock Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
Suite 2
Range
-
DPS
-
Suite 3
Range
-
DPS
-
Suite 4
Range
-
DPS
-
Stock Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
Stock Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
Build Key Stats
RPM
-
-
HE Alpha Strike
-
-
HE DPM
-
-
AP Alpha Strike
-
-
AP DPM
-
-
Fire/Salvo Chance
-
-
Torpedo Reaction Time
-
-
Build Survivability
Hitpoints
-
-
Armor
-
-
Torpedo Reduction
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
Armament
Main Battery
Firing Range
-
-
Reload Time
-
-
Traverse Speed
-
-
HE Shell Damage
-
-
HE Fire Chance
-
-
AP Shell Damage
-
-
Torpeodes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Firing Range
-
-
Torpedo Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Build Anti-Aircraft Armament
Suite 1
Range
-
-
DPS
-
-
Suite 2
Range
-
-
DPS
-
-
Suite 3
Range
-
-
DPS
-
-
Suite 4
Range
-
-
DPS
-
-
Build Maneuverability
Max Speed
-
-
Turning Circle
-
-
Rudder Shift Time
-
-
Build Concealment
Sea Detectability
-
-
Air Detectability
-
-
Smoke Firing Detectability
-
-