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Bismarck Secondaries

May 31, 2022
Brawler
Recently Added

Build Information

Builder
oZiTro
wargaming
Wargaming Staff
Builds Created
1
Upvotes Received
1
Personal Rating
Rating Label
Builder
oZiTro
Non-Member
Build Notes

This build is fully based on the secondaries for the King of the Ocean. Hope you like it.

Ship
VII
Bismarck
VII
Bismarck
Bismarck

By the start of World War II, Bismarck was one of the mightiest battleships in the world, owing to her advanced gun fire control system and powerful artillery. Her rugged construction, elaborate subdivision into compartments, and extensive armor ensured a high level of endurance.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Otto Ciliax
Auger
Increase AP shell damage of your battleship.
View Commander
Close Button
Franz von Hipper
Elbowroom
Increase secondary battery range.
Inspiration 1
Close Button
Hans Geisler
Barrage
Speed up the reload of your ship's secondary guns
Inspiration 2

Build Statistics

Modifications
Secondary Battery Mod. 2
+20%
Secondary battery firing range
-20%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Secondary Battery Mod. 3
-20%
Secondary battery reload time
Skills
Brawler
-10%
Reload time of battleship's main guns
+15%
Torpedo detectability range
-10%
Range of battleships main guns
Porcupine
+12%
Range of secondary guns
+15%
Shell grouping of secondary battery
-18%
Dispersion of secondary battery
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Properly Meticulous
-15%
Secondary battery reload time
+35%
Duration of Enhanced Secondary Targeting
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Auger
+5%
Battleship's main gun AP shells damage
Elbowroom
+15%
Range of secondary guns
+5%
Shell grouping of secondary armament
Barrage
-6%
Reload time of secondary battery
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing