6
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PG's 362k dmg build

Dec 27, 2021
Survivalist
Recently Added

Build Information

Builder
PG
Build Notes

Ship
Minotaur
Minotaur
Minotaur

A light cruiser design with a more powerful and sophisticated AA system. Developed after the end of World War II from the Neptune-class cruisers. She carried dual-purpose main guns placed in new turrets, allowing for a higher rate of fire.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Reginald Tyrwhitt
True Grit
Reduce the chance of sustaining steering gear critical damage and decreasing torpedo launchers reload time.
View Commander
Close Button
Isoroku Yamamoto
Right Through
Enhance the armor-piercing capabilities of your cruiser's shells.
Inspiration 1
Close Button
AL Belfast
Out Of Nowhere
Increase concealment when shooting from inside the smokescreen.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-10%
Main battery reload time
-15%
Main battery traverse speed
Skills
Subsurface Venture
-12%
Torpedo launchers reload time
+4kt
Torpedo speed
+10%
Reload time of destroyer's main guns
Look at Me Now
-6%
Sea detectability range
Perceptive
-3%
Incoming damage to yoru destroyer
+5%
Torpedo detectability range
Smoke on the Water
+8%
Smoke screen dispersion time
+8%
Smoke screen deployment time
Smogathon
-40%
Passive – Smoke Generator reload time
+2
Passive – Smoke Generator charges
-50%
Passive – Smoke screen deployment time
+10 kt (3.5 km)
Active – Torpedo speed
Base Traits
True Grit
-3%
Torpedo launchers reload time
-30%
Steering gear impairment chance
Right Through
+6%
Cruiser's AP shells penetration multiplier
Out Of Nowhere
-20%
Ship's detectability after firing main guns from a smoke screen
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing