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frenchy 5th base

October 21, 2020
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V

V

La Galissoniere

La Galissoniere

Modifications

Slot
Beyond Range
Range of cruiser's main guns
+10%
Slot
Homerun
Torpedo range
+10%
Slot
Punch Through
Cruiser's main gun AP shells damage
+10%
Cruiser's AP shells penetration multiplier
+6%
Slot
Fixated
Shell grouping of cruiser's main guns
+5%
Dispersion of main battery
-5%
Slot
Fully Packed
Passive – Consumable charges
+1
Passive – Reload time of consumables
-5%
Active – Reload time of all consumables
-30% (3.5 km)
Slot
1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
No Mod Selected
Slot
No Mod Selected
Slot
No Mod Selected
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Andre Lemmonier

Base Trait

Window of Opportunity
Cruiser's detectability time after firing main guns
-25%

Skills

Beyond Range
Range of cruiser's main guns
+10%
Homerun
Torpedo range
+10%
Punch Through
Cruiser's main gun AP shells damage
+10%
Cruiser's AP shells penetration multiplier
+6%
Fixated
Shell grouping of cruiser's main guns
+5%
Dispersion of main battery
-5%
Fully Packed
Passive – Consumable charges
+1
Passive – Reload time of consumables
-5%
Active – Reload time of all consumables
-30% (3.5 km)
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
No Mod Selected
No Mod Selected
No Mod Selected
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Results

Build Stats May Appear Incorrect
We're updating data handling to incorporate stat changes to have builds up to date. Thank you for your patience.
Max Salvo
-
RPM
Alpha Strike
DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-

Armament

Main Battery
Firing Range
-
-
Reload Time
-
-
180º Turn Time
-
-
HE Max Damage
-
-
Fire Chance
-
-
AP Max Damage
-
-
Torpedoes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Range
-
-
Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-

Maneuverability

Max Speed
-
-
Rudder Shift Time
-
-

Concealment

Sea
-
-
Air
-
-

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