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Mikasa

Jun 3, 2022
Brawler
Recently Added

Build Information

Builder
wargaming
Wargaming Staff
Builds Created
Upvotes Received
Personal Rating
Rating Label
Builder
Diddlnuts
Non-Member
Build Notes

Ship
II
Mikasa
II
Mikasa
Mikasa

The best squadron battleship of the Imperial Japanese Navy during the Russo-Japanese War. The ship was well-balanced, with very good armament, armor, and speed for her time. However, Mikasa was in many respects largely inferior to successive dreadnought battleships.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Arpeggio Haruna
Overwhelm
Increase secondary battery range and shell grouping for any ship type.
View Commander
Close Button
Hans Geisler
Barrage
Speed up the reload of your ship's secondary guns
Inspiration 1
Close Button
Franz von Hipper
Elbowroom
Increase secondary battery range.
Inspiration 2

Build Statistics

Modifications
Steering Gears Mod. 1
-20%
Steering gear impairment chance
-20%
Steering gear repair time
No Mod Selected
No Mod Selected
No Mod Selected
Skills
Floating Fortress
-6%
Torpedo damage to your ship
-6%
Incoming damage to your citadel
Porcupine
+12%
Range of secondary guns
+15%
Shell grouping of secondary battery
-18%
Dispersion of secondary battery
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Properly Meticulous
-15%
Secondary battery reload time
+35%
Duration of Enhanced Secondary Targeting
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Overwhelm
+5%
Range of secondary guns
-15%
Dispersion of secondary battery
Barrage
-6%
Reload time of secondary battery
Elbowroom
+15%
Range of secondary guns
+5%
Shell grouping of secondary armament
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing