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Spamming Atlanta

Nov 12, 2020
Recently Added

Build Information

Builder
H_J_F_S_M
wargaming
Wargaming Staff
Xbox
Afghanistan
Builds Created
37
Upvotes Received
396
Personal Rating
Rating Label
Builder
H_J_F_S_M
Non-Member
Build Notes

Worst nightmare of battleships commanders.

Ship
VI
Atlanta
VI
Atlanta
Atlanta

A relatively small ship for her type featuring powerful AA armament and designed for use in joint operations with destroyers. The ship carried torpedo tubes and numerous dual-purpose rapid-fire artillery.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Norman Scott
Directed Impact
Increase the shell grouping of your cruiser's main guns.
View Commander
Close Button
Francesco Mimbelli
Time to Make a Move
Reduce reload time of your cruiser's main batteries.
Inspiration 1
Close Button
Andre Roux
Grenadier
Increase your cruiser's HE shell damage
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Beyond Range
+10%
Range of cruiser's main guns
Igniter
+3%
Chance of a fire being caused by the cruiser's HE shells
Armed and Ready
+4.5%
Incoming fire dispersion
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Equilibrium of Power
+30%
Passive – Armor penetration of HE shells of your cruiser
-10%
Passive – Cruiser's main gun HE shell damage
-50%
Passive – Chance of a fire being caused by the cruiser's HE shells
Base Traits
Directed Impact
+5%
Shell grouping of cruiser's main guns
Time to Make a Move
-6%
Reload time of cruiser's main guns
Grenadier
+5%
Cruiser's main gun HE shells damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing