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1s reload Vauq (with a catch)

Aug 16, 2021
DPM
Recently Added

Build Information

Builder
cleverawkwardstairs
wargaming
Wargaming Staff
Xbox
United Kingdom
Builds Created
27
Upvotes Received
38
Personal Rating
Rating Label
Builder
cleverawkwardstairs
Non-Member
Build Notes

The catch is that you have to have the reload booster active and have no more than 180 hp left, but the maths checks out!

The catch is that you have to have the reload booster active and have no more than 180 hp left, but the maths checks out!

Ship
VI
Vauquelin
VI
Vauquelin
Vauquelin

A further development of the large destroyer sub-type (French "contre-torpilleurs"). In contrast to the Guépard class, she featured artillery with enhanced rapid-firing capabilities. Additionally, as opposed to the Aigle class, she had her torpedo armament arranged in a different manner, providing wider rotation angles for her torpedo tubes.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Louis Violette
I Disappear
Reduce the duration of increased detectability of your destroyer after firing the main guns.
View Commander
Close Button
Charles Madden
Aim n' Fire
Decrease reload time and increase traverse speed for main abttery.
Inspiration 1
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Quick Fix
-8%
Incoming splash damage
Look at Me Now
-6%
Sea detectability range
Stand or Fall
-0.2%
Reload time reduction per 1% HP lost
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
I Disappear
-25%
Destroyer's detectability time after firing main guns.
Aim n' Fire
+5%
Main battery traverse speed
-3%
Main battery reload time
Waste Not
-6%
Reload time of destroyer's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing