Build
5
+1
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Le fantasque going at warp speed

you can use 3 whole engine boosts in every long match, and while you use them, you will go super fast that enemies must aim as they would aim for a torpedo, good luck for them if they have already try to aim a torp (lol, you literally goes as fast as an american torpedo, and if you activate the proximity perk, you will overtake them) also I did not put acc. mod cause: why would you stop this thing xD

January 18, 2021
recG2ipWofIlRh2HZ
Le Fantasque

VII

VII

Le Fantasque

Le Fantasque

Modifications

Slot
1
Aiming Systems Mod. 1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
2
Steering Gears Mod. 2
Steering Gears Mod. 2
Rudder shift time
-20%
Slot
3
Concealment Systems Mod. 1
Concealment Systems Mod. 1
Detectability range
-10%
Incoming fire dispersion
+5%
Slot
4
Main Battery Mod. 3
Main Battery Mod. 3
Main battery reload time
-12%
Main battery traverse speed
+13%

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Philippe Auboyneau

Philippe Auboyneau

Base Trait

Powder Keg
Destroyer's main gun HE shell damage
+5%

Skills

Contact Is Imminent
Contact Is Imminent
Torpedo speed
+4 kt
Look at Me Now
Look at Me Now
Sea detectability range
-6%
Stand or Fall
Stand or Fall
Reload time reduction per 1% HP lost
-0.2%
Destroy or be Destroyed
Destroy or be Destroyed
Maximum destroyer speed
+7%
Shell grouping of destroyer's main guns
-10%
Give me Speed
Give me Speed
Passive – Engine boost reload time
-20%
Passive – Engine boost duration
20%
Passive – Engine Boost Charges
+2
Active – Maximum destroyer speed
+10% (7.5 km)

Inspirations

Results

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-