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Brawler

May 11, 2022
Brawler
Recently Added

Build Information

Builder
Timewalker55
wargaming
Wargaming Staff
Xbox
United Kingdom
Builds Created
2
Upvotes Received
2
Personal Rating
Rating Label
Builder
Timewalker55
Non-Member
Build Notes

Ship
VI
Scharnhorst
VI
Scharnhorst
Scharnhorst

A German Battleship designed for raider operations and fighting cruisers, including battlecruisers. When Scharnhorst was built, she was faster than any ship of her type. The rather small caliber of her main battery was her drawback, but that was offset by her higher rate of fire.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Clara N. Teslau
Midnight Oil
Reduce rudder shift time and increase main battery traverse speed
View Commander
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 1
Close Button
Franz von Hipper
Elbowroom
Increase secondary battery range.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
No Mod Selected
Skills
A Good Day's Work
-8%
Damage Control Party reload time
Porcupine
+12%
Range of secondary guns
+15%
Shell grouping of secondary battery
-18%
Dispersion of secondary battery
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Running with Scissors
-10%
Passive – Rudder shift time
+1.6º/s
Passive – Traverse speed of battleship's guns
+5%
Passive – Dispersion of main battery
+15% (7.5 km)
Active – Battleship's main gun damage
Base Traits
Midnight Oil
+3%
Main battery traverse speed
-3%
Rudder shift time
Built to Last
+400
HP per ship tier
Elbowroom
+15%
Range of secondary guns
+5%
Shell grouping of secondary armament
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing