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Flandre as Dunkerque

May 9, 2022
Sniper
Recently Added

Build Information

Builder
Rockstabber_
wargaming
Wargaming Staff
Playstation
United States
Builds Created
8
Upvotes Received
12
Personal Rating
1695
Rating Label
Very Good
Builder
Rockstabber_
Non-Member
Build Notes

Ship
VII
Flandre
VII
Flandre
Flandre

A variant of the Alsace-class battleship project with her main guns placed in triple turrets and differently arranged AA armament.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
AL Dunkerque
Floodgate
Reduce flooding damage to your ship.
View Commander
Close Button
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
Inspiration 1
Close Button
AL Scharnhorst
Sniper
Reduce your ship's main battery shells dispersion.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Brawler
-10%
Reload time of battleship's main guns
+15%
Torpedo detectability range
-10%
Range of battleships main guns
Frontal Fire
-95%
Shell switch time
-5%
Damage of your ship's shells
Megalomania
-10%
Reload time of battleship's main guns
-25%
Battleship's detectability time after firing main guns
-5%
Maximum HP
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Fight Fire with Fire
-20%
Passive – Burning damage to your ship
Base Traits
Floodgate
-20%
Flooding damage to your ship.
Concentrated Devastation
+5%
Precision of battleship's main guns
Sniper
-4%
Reduce your ship's main battery shells dispersion.
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing