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Reload/stealth/AP

Nov 25, 2021
Hybrid
Recently Added

Build Information

Builder
Andy47xxy
wargaming
Wargaming Staff
Builds Created
1
Upvotes Received
1
Personal Rating
Rating Label
Builder
Andy47xxy
Non-Member
Build Notes

Ship
VII
Amalfi
VII
Amalfi
Amalfi

The project of a fast and well-protected heavy cruiser with nine 203 mm guns, designed by the Ansaldo company shortly before Italy entered World War II.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Francesco Mimbelli
Time to Make a Move
Reduce reload time of your cruiser's main batteries.
View Commander
Close Button
Ivan B.D. Lightful
Phantom Bane
Reduce the duration of increased detectability of your cruiser after firing the main battery and decrease its reload time.
Inspiration 1
Close Button
Augustin Riegerwald
Merciless
Increase your cruiser's AP shell maximum damage and reduce your cruiser's main battery reload
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Ingenious
-7%
Incoming splash damage
+1.6º/s
Traverse speed of cruiser's guns
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Time to Make a Move
-6%
Reload time of cruiser's main guns
Phantom Bane
-3%
Reload time of cruiser's main guns
-12%
Cruiser's detectability time after firing main guns
Merciless
-3%
Reload time of cruiser's main guns
+3%
Cruiser's main gun AP shell damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing