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Odin Battlecruiser

Oct 12, 2021
Agile
Recently Added

Build Information

Builder
abennett1284
wargaming
Wargaming Staff
Playstation
United States
Builds Created
2
Upvotes Received
2
Personal Rating
Rating Label
Builder
abennett1284
Non-Member
Build Notes

Ship
VII
Odin
VII
Odin
Odin

One of the draft designs for a relatively small, high-speed battleship that preceded the construction of the Scharnhorst-class ships. This ship was primarily distinguished by a more powerful main battery comprising 305 mm guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Reinhard Scheer
Fire Alarm
Decrease chance to catch fire and reduce the reload time of Damage Control Party.
View Commander
Close Button
Paolo Di Revel
Time is of the Essence
Quicken the reload time of your battleship's main guns
Inspiration 1
Close Button
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Contact Is Imminent
+4 kt
Torpedo speed
Look at Me Now
-6%
Sea detectability range
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Fire Alarm
-3%
Damage Control Party reload time
-5%
Risk of catching fire
Time is of the Essence
-6%
Reload time of battleship's main guns
Concentrated Devastation
+5%
Precision of battleship's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing