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BE(A)ST destroyer

Aug 17, 2021
Hybrid
Recently Added

Build Information

Builder
CVsOPplisNERF
Playstation
Italy
Builds Created
108
Upvotes Received
880
Personal Rating
Rating Label
View Profile
Builder
CVsOPplisNERF
Non-Member
Build Notes

Kleber kleber kleber...what an overpowered ship...anyway, this build. Well this build focus heavily on main guns for 3 simple reasons: 1- Kleber is a very good gunboat 2- it has excellent stock torps, no need to further buff them 3- using guns is more fun than using torps. -all stats with epic flag and camo- You have an insane base speed of 48.4kts, pared with 2 engine boost charges that will boost your acceleration and speed by 20% (58.1kts); your guns are amazing, flat ballistics allowing for chill duels at range, great firing angles, great AP penetration, you can citadel Cleve at even 9km, hard hitting salvos and a decent range of 12.5km(meh, could have been more weegee). The only dowside is that the reload is long, 7s, but in this setup you achieve a respectable 5.8s; you also have stand or fall (AR), so when you lose hp the reload of your guns and torps will drastically decrease, even dropping to 4.6s when you have 1hp. SADLY WG MANAGES TO RUIN THINGS ONCE AGAIN, GIVING US ONLY 1 MBRB, WHEN FOR EXAMPLE A SHIP WITH 3 TIMES THE GUN CALIBER GETS 2. Farm BBs, kite and juke them with prop.mod+engine boost while you set them on fire, in fact Kleber has a pretty good fire starting ability (50,4% salvo fire chance), kill DDs at range where they can't hit you and melt cruisers with MBRB when they're broadside. When going at >40kts, DO NOT slow down, because this game is filled of potatoes who can't aim properly, so keep going straight; but anyway in case they aim correctly you have a +14.5% debuff, plenty of hp (25200) and you're a tiny smol destroyer. You have nice concealment of 5.9km and 8km fast french torps, 6 per side, that also reload in 77s; thus when you don't have enough health to openwater farm, you can easily torp things down. Overall Kleber is insanely strong and fun, being both a great torpedo boat when needed but more importantly a great gunboat, bested in this regard only by top tier soviet engineering (Khaba). Enjoy!

Ship
Kleber
Kleber
Kleber

Developed in the early days of World War II, this large destroyer design constituted a further development of the Mogador class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Louis Violette
I Disappear
Reduce the duration of increased detectability of your destroyer after firing the main guns.
View Commander
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 1
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Quick Fix
-8%
Incoming splash damage
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
Stand or Fall
-0.2%
Reload time reduction per 1% HP lost
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Rather be Torching
+4%
Passive – Chance of a fire being caused by the destroyer's HE shells
-7%
Passive – Destroyer's main gun HE shells damage
-30% (3.5 km)
Active – Destroyer's detectability time after firing main guns
Base Traits
I Disappear
-25%
Destroyer's detectability time after firing main guns.
Built to Last
+400
HP per ship tier
Waste Not
-6%
Reload time of destroyer's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Stock Key Stats
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Stock Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
Aircraft
Torpedo Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Torpedo Damage
-
-
Torpedo Speed
-
-
Torpedo Range
-
-
Dive Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Bomb Damage
-
-
Fire Chance
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
Torpeodes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Stock Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
Suite 2
Range
-
DPS
-
Suite 3
Range
-
DPS
-
Suite 4
Range
-
DPS
-
Stock Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
Stock Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
Build Key Stats
RPM
-
-
HE Alpha Strike
-
-
HE DPM
-
-
AP Alpha Strike
-
-
AP DPM
-
-
Fire/Salvo Chance
-
-
Torpedo Reaction Time
-
-
Build Survivability
Hitpoints
-
-
Armor
-
-
Torpedo Reduction
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
Armament
Main Battery
Firing Range
-
-
Reload Time
-
-
Traverse Speed
-
-
HE Shell Damage
-
-
HE Fire Chance
-
-
AP Shell Damage
-
-
Torpeodes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Firing Range
-
-
Torpedo Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Build Anti-Aircraft Armament
Suite 1
Range
-
-
DPS
-
-
Suite 2
Range
-
-
DPS
-
-
Suite 3
Range
-
-
DPS
-
-
Suite 4
Range
-
-
DPS
-
-
Build Maneuverability
Max Speed
-
-
Turning Circle
-
-
Rudder Shift Time
-
-
Build Concealment
Sea Detectability
-
-
Air Detectability
-
-
Smoke Firing Detectability
-
-