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Agile Tank

Nov 28, 2020
Recently Added

Build Information

Builder
A CHEM FINAL
wargaming
Wargaming Staff
Builds Created
8
Upvotes Received
23
Personal Rating
Rating Label
Builder
A CHEM FINAL
Non-Member
Build Notes

This focuses on bolstering the boat's defenses and improving its lifespan in battle.

Ship
V
Aigle
V
Aigle
Aigle

The lead ship in a series of large destroyers (contre-torpilleurs), a typical type of ship in the French Navy, designed specifically to hunt down enemy destroyers. The ship was large in size and had a high speed. She was on par with contemporary destroyers by the strength of her torpedo armament yet considerably outclassed them in terms of artillery power owing to her five 139mm guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Louis Violette
I Disappear
Reduce the duration of increased detectability of your destroyer after firing the main guns.
View Commander
Close Button
Vladimir Trubetskoy
The Battle Rages On
Reduce incoming damage to your destroyer.
Inspiration 1
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
No Mod Selected
No Mod Selected
Skills
Contact Is Imminent
+4 kt
Torpedo speed
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
Stand or Fall
-0.2%
Reload time reduction per 1% HP lost
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Rather be Torching
+4%
Passive – Chance of a fire being caused by the destroyer's HE shells
-7%
Passive – Destroyer's main gun HE shells damage
-30% (3.5 km)
Active – Destroyer's detectability time after firing main guns
Base Traits
I Disappear
-25%
Destroyer's detectability time after firing main guns.
The Battle Rages On
-8%
Incoming damage to your destroyer
Built to Last
+400
HP per ship tier
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing