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the real GK build :(

Feb 8, 2021
Recently Added

Build Information

Builder
CVsOPplisNERF
Playstation
Italy
Builds Created
108
Upvotes Received
880
Personal Rating
Rating Label
View Profile
Builder
Killerblood3al4
Non-Member
Build Notes

now, I'm not going to write 1000 words about how I'm angry and disappointed for secondaries, but I'm going to say that: in the stream they said they're not going to buff german seconadaries pen for no reason from what I heard, and they say that you shouldn't put all your trust in secondary, which is 100% true, but what if we have trash guns with dispersion that is like tier III BBs?, so now it's not true anymore(and even then, I'm using the main guns much more), and this is just the case of german BBs, and finally, they said a lot of things about german battleships, and all those things had *DECENT*, that is *not good* for them, and decent survivability is completely wrong, because having an area of the ship that is as big as a cruiser, takes full pens damage, you can't angle it, and it saturates after you take 40k damage, is this having good, decent survivability? I'm just really sad and disappointed, brawling is fun, sniping at 19km isn't, and with german accuracy...even less

Ship
Großer Kurfürst
Großer Kurfürst
Großer Kurfürst

One of the last stages of a battleship design for the German Navy. The ship was fitted with triple main turrets designed at the outbreak of World War II. The project was developed based on combat experience and featured powerful torpedo protection, enhanced horizontal armor and more advanced AA guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Henry J. Hide
Wrenchman extraordinaire
Increase your ship's hit points.
View Commander
Close Button
AL Scharnhorst
Sniper
Reduce your ship's main battery shells dispersion.
Inspiration 1
Close Button
Otto Ciliax
Auger
Increase AP shell damage of your battleship.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Flammable Cannonier
+8%
Range of battleship's main guns
+5%
Shell grouping of battleship's main guns
+13%
Risk of catching fire
Gyrating Drillbits
+10%
Battleship's main gun AP shells damage
+1.5º/s
Traverse speed of battleship's guns
-10%
Maximum battleship speed
Marksmanship
-10%
Dispersion of main battery
+10%
Rudder shift time
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Fight Fire with Fire
-20%
Passive – Burning damage to your ship
Base Traits
Wrenchman extraordinaire
+6%
Maximum HP
Sniper
-4%
Reduce your ship's main battery shells dispersion.
Auger
+5%
Battleship's main gun AP shells damage
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Stock Key Stats
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Stock Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
Aircraft
Torpedo Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Torpedo Damage
-
-
Torpedo Speed
-
-
Torpedo Range
-
-
Dive Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Bomb Damage
-
-
Fire Chance
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
Torpeodes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Stock Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
Suite 2
Range
-
DPS
-
Suite 3
Range
-
DPS
-
Suite 4
Range
-
DPS
-
Stock Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
Stock Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
Build Key Stats
RPM
-
-
HE Alpha Strike
-
-
HE DPM
-
-
AP Alpha Strike
-
-
AP DPM
-
-
Fire/Salvo Chance
-
-
Torpedo Reaction Time
-
-
Build Survivability
Hitpoints
-
-
Armor
-
-
Torpedo Reduction
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
Armament
Main Battery
Firing Range
-
-
Reload Time
-
-
Traverse Speed
-
-
HE Shell Damage
-
-
HE Fire Chance
-
-
AP Shell Damage
-
-
Torpeodes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Firing Range
-
-
Torpedo Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Build Anti-Aircraft Armament
Suite 1
Range
-
-
DPS
-
-
Suite 2
Range
-
-
DPS
-
-
Suite 3
Range
-
-
DPS
-
-
Suite 4
Range
-
-
DPS
-
-
Build Maneuverability
Max Speed
-
-
Turning Circle
-
-
Rudder Shift Time
-
-
Build Concealment
Sea Detectability
-
-
Air Detectability
-
-
Smoke Firing Detectability
-
-