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Secondary build Mikasa

Dec 5, 2020
Recently Added

Build Information

Builder
H_J_F_S_M
wargaming
Wargaming Staff
Xbox
Afghanistan
Builds Created
37
Upvotes Received
396
Personal Rating
Rating Label
Builder
H_J_F_S_M
Non-Member
Build Notes

Nobody except secondaries at Tier II.

Ship
II
Mikasa
II
Mikasa
Mikasa

The best squadron battleship of the Imperial Japanese Navy during the Russo-Japanese War. The ship was well-balanced, with very good armament, armor, and speed for her time. However, Mikasa was in many respects largely inferior to successive dreadnought battleships.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Nobutake Kondo
Covert
Increase the concealment of your battleship.
View Commander
Close Button
Franz von Hipper
Elbowroom
Increase secondary battery range.
Inspiration 1
Close Button
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
Inspiration 2

Build Statistics

Modifications
No Mod Selected
No Mod Selected
No Mod Selected
No Mod Selected
Skills
Brawler
-10%
Reload time of battleship's main guns
+15%
Torpedo detectability range
-10%
Range of battleships main guns
Porcupine
+12%
Range of secondary guns
+15%
Shell grouping of secondary battery
-18%
Dispersion of secondary battery
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Properly Meticulous
-15%
Secondary battery reload time
+35%
Duration of Enhanced Secondary Targeting
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Covert
-6%
Detectability of battleships
Elbowroom
+15%
Range of secondary guns
+5%
Shell grouping of secondary armament
Concentrated Devastation
+5%
Precision of battleship's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing