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Stealth Indianapolis

Apr 10, 2022
Stealth
Recently Added

Build Information

Builder
Ix Wardaddy xI
wargaming
Wargaming Staff
Xbox
United States
Builds Created
13
Upvotes Received
15
Personal Rating
1623
Rating Label
Very Good
Builder
Ix Wardaddy xI
Non-Member
Build Notes

Ship
VI
Indianapolis
VI
Indianapolis
Indianapolis

One of the last cruisers in the U.S Navy that was subject to the Washington Naval Treaty. Compared with her predecessors, the ship featured heavier armour, which remarkably improved her survivability. By the end of the World War II, the cruiser's armament was reinforced with numerous automatic AA guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
AL Baltimore
Adaptive Tactics
Improve your ship's steering.
View Commander
Close Button
William Tennant
Core Values
Decreases damage to the citadel of your ship.
Inspiration 1
Close Button
Norman Scott
Directed Impact
Increase the shell grouping of your cruiser's main guns.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Beyond Range
+10%
Range of cruiser's main guns
Before It's Too Late
+15%
Torpedo detectability range
APsolute Ammunition
+7%
Cruiser's AP shells penetration multiplier
-40%
Time to detonation of your cruiser's AP shells
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Adaptive Tactics
-6%
Rudder shift time
Core Values
-10%
Incoming damage to your citadel
Directed Impact
+5%
Shell grouping of cruiser's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing