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How to Make a Bad day

Dec 29, 2021
Torpedo
Recently Added

Build Information

Builder
OrayzeVampire
wargaming
Wargaming Staff
Playstation
United Kingdom
Builds Created
196
Upvotes Received
345
Personal Rating
427
Rating Label
Bad
Builder
Ze Vampire
Non-Member
Build Notes

Ship
VII
Hsienyang
VII
Hsienyang
Hsienyang

A Gleaves-class destroyer (USS Rodman, DD-456) built for the U.S. Navy. The ship was transferred to the Republic of China (Taiwan) in 1955. The ship's armament consisted of dual-purpose main battery guns and two quintuple torpedo tubes.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Deng Shichang
Quantum of Solace
Increase the damage of your torpedoes and improve your destroyer's concealment
View Commander
Close Button
AL Atago
Death from Below
Reduce detectability of your torpedoes.
Inspiration 1
Close Button
Erich Bey
Shifty
Increase concealment of your destroyer.
Inspiration 2

Build Statistics

Modifications
Main Battery Mod. 2
+15%
Main battery traverse speed
+5%
Main battery reload time
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Subsurface Venture
-12%
Torpedo launchers reload time
+4kt
Torpedo speed
+10%
Reload time of destroyer's main guns
Look at Me Now
-6%
Sea detectability range
Back in Stock
-8%
Torpedo launchers reload time
Knuckle Duster
-100 m
Detectability of your torpeodes
+40%
Chance of your torpedoes incapacitating enemy ship's modules
-10%
Torpedo Damage
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
Quantum of Solace
-3%
Detectability of destroyers
+3%
Torpedo Damage
Death from Below
-200 m
Detectability of your torpedoes
Shifty
-5%
Detectability of destroyers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing