Build
1
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always on target mk2

might change punch through for light fortress for more survivability needs more testing. aiming for good mobility with fast turret traverse to stay on target and good reload.

May 6, 2021
recOmqTx0WQCfAHI9
Albemarle

VII

VII

Albemarle

Albemarle

Modifications

Slot
1
Main Battery Mod. 2
Main Battery Mod. 2
+15%
Main battery traverse speed
+5%
Main battery reload time
Slot
2
Steering Gears Mod. 2
Steering Gears Mod. 2
-20%
Rudder shift time
Slot
3
Steering Gears Mod. 3
Steering Gears Mod. 3
-40%
Rudder shift time
-80%
Steering gear repair time
Slot
4
Main Battery Mod. 3
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed

Latest Albemarle Builds

and 3% more speed for battle b
Ingenious
Full Speed Ahead
Velocious
Steer Clear
Fully Packed
See Build Details
Maximum HE DPM
Burn It Down XXL
Igniter
Light fortress
Fixated
Refill Station
See Build Details
Experimental Albemarle
Burn It Down XXL
Igniter
Light fortress
Steer Clear
By the Book
See Build Details
Agile Albemarl
Beyond Range
Igniter
Piercer
Look at Me Now
Fully Packed
See Build Details
AL Belfast

AL Belfast

Base Trait

Out Of Nowhere
-20%
Ship's detectability after firing main guns from a smoke screen

Skills

Ingenious
Ingenious
-7%
Incoming splash damage
+1.6º/s
Traverse speed of cruiser's guns
Flank Speed
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
Punch Through
Punch Through
+10%
Cruiser's main gun AP shells damage
+6%
Cruiser's AP shells penetration multiplier
Fixated
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Refill Station
Refill Station
-10%
Passive – Reload time of your cruiser's main guns
+10% (3.5 km)
Active – Range of cruiser's main guns

Inspirations

Build Stats

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-