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Alabama

Jan 14, 2022
Sniper
Recently Added

Build Information

Builder
MuddyMo9606
Xbox
Netherlands
Builds Created
35
Upvotes Received
35
Personal Rating
2943
Rating Label
Super Unicum
View Profile
Builder
MuddyMo9606
Non-Member
Build Notes

Ship
VII
Alabama
VII
Alabama
Alabama

One of a series of the South Dakota-class battleships. Boasted powerful AA defences and sophisticated surveillance systems. Had a sensible armor layout including an internal main armor belt and a solid horizontal protection.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
William Sims
Built to Last
Gain an HP bonus per ship tier.
View Commander
Close Button
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
Inspiration 1
Close Button
Paolo Di Revel
Time is of the Essence
Quicken the reload time of your battleship's main guns
Inspiration 2

Build Statistics

Modifications
AA Guns Mod. 2
+20%
AA guns firing range
Damage Control System Mod. 2
-15%
Fire duration
-15%
Flood duration
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Artillery Plotting Room Mod. 2
-11%
Dispersion of Main Battery
Skills
Flammable Cannonier
+8%
Range of battleship's main guns
+5%
Shell grouping of battleship's main guns
+13%
Risk of catching fire
Crisscross
+3.2º/s
Traverse speed of destroyer's guns
+1.2º/s
Traverse speed of cruiser and battleship guns
Marksmanship
-10%
Dispersion of main battery
+10%
Rudder shift time
Emergency Specialist
-15%
Damage Control Party reload time
-70%
Damage Control Party duration
Fight Fire with Fire
-20%
Passive – Burning damage to your ship
Base Traits
Built to Last
+400
HP per ship tier
Concentrated Devastation
+5%
Precision of battleship's main guns
Time is of the Essence
-6%
Reload time of battleship's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Key Stats
Metric
Stock
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Build
-
-
-
-
-
-
-
Change
-
-
-
-
-
-
-
Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
-
-
-
-
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
-
-
-
-
-
-
-
-
-
-
-
-
Torpedoes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
-
-
-
-
-
-
-
-
-
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
-
-
-
-
-
-
-
-
Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
-
-
-
-
Suite 2
Range
-
DPS
-
-
-
-
-
Suite 3
Range
-
DPS
-
-
-
-
-
Suite 4
Range
-
DPS
-
-
-
-
-
Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
-
-
-
-
-
-
Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
-
-
-
-
-
-