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overflowing the cap with torps

Feb 10, 2021
Recently Added

Build Information

Builder
WgNerfSpotterPlanePls
wargaming
Wargaming Staff
Playstation
Italy
Builds Created
102
Upvotes Received
872
Personal Rating
Rating Label
Builder
Killerblood3al4
Non-Member
Build Notes

torp, turn, torp, turn... clearly you want RPF to lead even better your torpedo walls

Ship
VI
Benham
VI
Benham
Benham

The lead ship of a series of destroyers whose main armament comprised four quadruple torpedo tubes placed along the both sides of the ship, in addition to dual-purpose 127 mm guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
View Commander
Close Button
Erich Bey
Shifty
Increase concealment of your destroyer.
Inspiration 1
Close Button
AL Atago
Death from Below
Reduce detectability of your torpedoes.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Contact Is Imminent
+4 kt
Torpedo speed
Look at Me Now
-6%
Sea detectability range
Twist n' Track
+3.5º/s
Traverse speed of destroyer's guns
Sheltered Arms
-100%
Risk of main battery becoming incapacitated
-100%
Risk of torpedo launchers becoming incapacitated
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
Waste Not
-6%
Reload time of destroyer's main guns
Shifty
-5%
Detectability of destroyers
Death from Below
-200 m
Detectability of your torpedoes
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing