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experimental high dpm kansas

Dec 9, 2021
DPM
Recently Added

Build Information

Builder
sermakof
wargaming
Wargaming Staff
Playstation
Paraguay
Builds Created
6
Upvotes Received
11
Personal Rating
1901
Rating Label
Very Good
Builder
sermakof
Non-Member
Build Notes

experimental build to see how much you could theoretically lower kansas' massive 38 second reload

Ship
VII
Kansas
VII
Kansas
Kansas

This battleship design was used as the basis for constructing of a number of warships after World War I. She was similar to the Colorado class in many aspects, being, in fact, an enhanced version of her with more powerful armament. This warship was the crown of the developmental process of "standard" battleships in the U.S. Navy.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Willis Lee
Don't Let It Spill
Reduce flooding duration as well as Damage Control Party reload time
View Commander
Close Button
Paolo Di Revel
Time is of the Essence
Quicken the reload time of your battleship's main guns
Inspiration 1
Close Button
Ding Ruchang
Gunslinger
Reduce the reload time of your main battery.
Inspiration 2

Build Statistics

Modifications
AA Guns Mod. 2
+20%
AA guns firing range
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Brawler
-10%
Reload time of battleship's main guns
+15%
Torpedo detectability range
-10%
Range of battleships main guns
Crisscross
+3.2º/s
Traverse speed of destroyer's guns
+1.2º/s
Traverse speed of cruiser and battleship guns
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Don't Let It Spill
-3%
Damage Control Party reload time
-20%
Flooding Duration
Time is of the Essence
-6%
Reload time of battleship's main guns
Gunslinger
-4%
Main battery reload time
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing