DPM Build
1
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NEILA

October 11, 2021
recT8wluvYZrRxERN
Alabama

VII

VII

Alabama

Alabama

Modifications

Slot
1
Armament Durability Mod. 1
Armament Durability Mod. 1
Main battery survivability
+50%
Secondary battery survivability
+50%
Survivability of AA Mounts
+50%
Maximum HP
-5%
Slot
2
Damage Control System Mod. 2
Damage Control System Mod. 2
Fire duration
-15%
Flood duration
-15%
Slot
3
Target Acquisition System Mod. 1
Target Acquisition System Mod. 1
Spotting range
+20%
Torpedo visibility range
+20%
Range of guaranteed acquisition of ships (RGA)
+50%
Slot
4
Artillery Plotting Room Mod. 2
Artillery Plotting Room Mod. 2
Dispersion of Main Battery
-11%

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William Sims

William Sims

Base Trait

Built to Last
HP per ship tier
+400

Skills

Piercer
Piercer
Penetration multiplier
+4%
Big Seven
Big Seven
Battleship's main gun AP shells damage
+16%
Battleships main gun HE shell damage
+16%
Armor penetration of your battleship's shells
-15%
Piercer
Piercer
Penetration multiplier
+4%
Reaching Out XXL
Reaching Out XXL
Range of main guns
+4%
Rather be Torching
Rather be Torching
Passive – Chance of a fire being caused by the destroyer's HE shells
+4%
Passive – Destroyer's main gun HE shells damage
-7%
Active – Destroyer's detectability time after firing main guns
-30% (3.5 km)

Inspirations

Build Stats

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-