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Beefcake
Submitted by
Akumahito
More Health, reduced incoming damage
November 10, 2020
recTrBMOe44cGtj82
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VII
VII
Akizuki
Akizuki
Modifications
Slot
Burn It Down XXL
Chance of a fire being caused by HE shells
+2%
Slot
Look at Me Now
Sea detectability range
-6%
Slot
Velocious
Maximum movement speed
+4%
Slot
Steer Clear
Rudder shift time
-7%
Steering gear repair time
-7%
Slot
Unstoppable
Passive – Engine repair time
-15%
Active – Damage Control Party reload time
-50% (7.5 km)
Slot
1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
2
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Slot
3
Concealment Systems Mod. 1
Detectability range
-10%
Incoming fire dispersion
+5%
Slot
4
Main Battery Mod. 3
Main battery reload time
-12%
Main battery traverse speed
+13%
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Heihachiru Togo
Base Trait
Good Consumer
Reload time for all consumables
+5%
Skills
Burn It Down XXL
Chance of a fire being caused by HE shells
+2%
Look at Me Now
Sea detectability range
-6%
Velocious
Maximum movement speed
+4%
Steer Clear
Rudder shift time
-7%
Steering gear repair time
-7%
Unstoppable
Passive – Engine repair time
-15%
Active – Damage Control Party reload time
-50% (7.5 km)
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Concealment Systems Mod. 1
Detectability range
-10%
Incoming fire dispersion
+5%
Main Battery Mod. 3
Main battery reload time
-12%
Main battery traverse speed
+13%
Inspirations
Vladimir Trubetskoy
The Battle Rages On
Incoming damage to your destroyer
-8%
William Sims
Built to Last
HP per ship tier
+400
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Results
Build Stats May Appear Incorrect
We're updating data handling to incorporate stat changes to have builds up to date. Thank you for your patience.
Max Salvo
-
RPM
–
–
–
Alpha Strike
–
–
–
DPM
–
–
–
Fire/Salvo Chance
–
–
–
Torp Reaction Time
–
–
–
Survivability
Hit Points
-
-
Armament
Main Battery
Firing Range
-
-
Reload Time
-
-
180º Turn Time
-
-
HE Max Damage
-
-
Fire Chance
-
-
AP Max Damage
-
-
Torpedoes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Range
-
-
Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Maneuverability
Max Speed
-
-
Rudder Shift Time
-
-
Concealment
Sea
-
-
Air
-
-
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