Build
5
+1
Oops! Something went wrong while submitting the form.

Amagi close on the enemy as the time goes down

Amagi has a nice turtleback, not as effective as the german one(although GK turtleback it's pretty bugged, hope they will fix it) but protects a lot in close querters, so you want to use it as much as possible

January 22, 2021
recU6oio4CWywPZpM
Amagi

VII

VII

Amagi

Amagi

Modifications

Slot
1
Aiming Systems Mod. 1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
2
Damage Control System Mod. 2
Damage Control System Mod. 2
Fire duration
-15%
Flood duration
-15%
Slot
3
Target Acquisition System Mod. 1
Target Acquisition System Mod. 1
Spotting range
+20%
Torpedo visibility range
+20%
Range of guaranteed acquisition of ships (RGA)
+50%
Slot
4
Main Battery Mod. 3
Main Battery Mod. 3
Main battery reload time
-12%
Main battery traverse speed
+13%

Latest Amagi Builds

Sniping Amagi
Flammable Cannonier
Gyrating Drillbits
Marksmanship
Reaching Out XXL
Will to Rebuild
See Build Details
Experimental Amagi build
Flammable Cannonier
Gyrating Drillbits
Thick Hide
Emergency Specialist
Will to Rebuild
See Build Details
Sneaky Sneaky
Burn It Down XXL
Look at Me Now
Velocious
Steer Clear
Will to Rebuild
See Build Details
Adjusted Sniper Amagi
Flammable Cannonier
Gyrating Drillbits
Battle Spirit
Reaching Out XXL
Will to Rebuild
See Build Details
japan time 2
Flammable Cannonier
Gyrating Drillbits
Marksmanship
Reaching Out XXL
Will to Rebuild
See Build Details
AL Fusou

AL Fusou

Base Trait

Cover Fire
Chance of a fire being caused by the battleship's HE shells
+3%

Skills

Flammable Cannonier
Flammable Cannonier
Range of battleship's main guns
+8%
Shell grouping of battleship's main guns
+5%
Risk of catching fire
+13%
Gyrating Drillbits
Gyrating Drillbits
Battleship's main gun AP shells damage
+10%
Traverse speed of battleship's guns
+1.5º/s
Maximum battleship speed
-10%
Battle Spirit
Battle Spirit
Maximum HP
+8%
Incoming damage to your battleship
-8%
Emergency Specialist
Emergency Specialist
Damage Control Party reload time
-15%
Damage Control Party duration
-70%
Will to Rebuild
Will to Rebuild
Passive – Amount of HP recovered
+110%
Passive – Repair Party duration
-50%
Active – Rate of repair per second
+0.5% (3.5 km)
Active – Auto-repair when HP equal to or less than
20% (3.5 km)

Inspirations

Results

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-