3
+1
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Tier VI 3 for All

Nov 12, 2021
Hybrid
Recently Added

Build Information

Builder
DGD
wargaming
Wargaming Staff
Builds Created
17
Upvotes Received
27
Personal Rating
Rating Label
Builder
DGD
Non-Member
Build Notes

Ship
VI
Kiev
VI
Kiev
Kiev

The design for a destroyer flotilla leader, created under the "Big Fleet" program (Project 48). The ship was developed from the first Soviet Leningrad-class destroyer leaders. Among ships of the same type, she boasted powerful armament and a very high speed.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Stepan Makarov
Nights Shorter Than Days
Increase the duration of the Damage Control Party consumable.
View Commander
Close Button
Blue Furiora
Ridin' on the Wind
Increase your destroyer's maximum speed.
Inspiration 1
Close Button
Erich Bey
Shifty
Increase concealment of your destroyer.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Ingenious
-7%
Incoming splash damage
+1.6º/s
Traverse speed of cruiser's guns
Intuitive
+5%
Sonar duration
+5%
Surveillance Radar duration
Velocious
+5%
Maximum movement speed
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Nights Shorter Than Days
+20%
Damage Control Party duration
Ridin' on the Wind
+5%
Maximum destroyer speed
Shifty
-5%
Detectability of destroyers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing