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Florida tank ᕙ(⇀‸↼‶)ᕗ

Jan 26, 2022
Survivalist
Recently Added

Build Information

Builder
MaczeQ😎🤪🤢
wargaming
Wargaming Staff
Playstation
Builds Created
110
Upvotes Received
119
Personal Rating
Rating Label
Builder
MaczeQ
Non-Member
Build Notes

Ship
VI
Florida
VI
Florida
Florida

One of the preliminary versions of a battleship (Project XVI) designed to meet the Washington Naval Treaty limitations, and which preceded the North Carolina-class ships. The project was notable in that the ship's main battery guns were placed in quadruple turrets.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
King Kong
Battle Axe
Increase the damage of your battleship's AA guns
View Commander
Close Button
Henry J. Hide
Wrenchman extraordinaire
Increase your ship's hit points.
Inspiration 1
Close Button
AL Nelson
Like a Rock
Reduce incoming damage to your battleship.
Inspiration 2

Build Statistics

Modifications
Secondary Battery Mod. 2
+20%
Secondary battery firing range
-20%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
No Mod Selected
Skills
Not the One for Nuisance
-8%
Risk of catching fire
-8%
Risk of flooding and torpedo damage to the citadel
Tear Off the Wings
+10%
Your battleship's average AA damage per second
+100%
Survivability of AA mounts
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Will to Rebuild
+110%
Passive – Amount of HP recovered
-50%
Passive – Repair Party duration
+0.5% (3.5 km)
Active – Rate of repair per second
20% (3.5 km)
Active – Auto-repair when HP equal to or less than
Base Traits
Battle Axe
+12%
Your battleship's average AA damage per second
Wrenchman extraordinaire
+6%
Maximum HP
Like a Rock
-6%
Incoming damage to your battleship
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing