1
+1
Oops! Something went wrong while submitting the form.

yamato super battleship build

this build works well because i'm able to reach out and touch people and delete them

March 23, 2021
recY98MHIa5rPgm1U
Advertisement
Advertisement

Yamato

Yamato

Modifications

Slot
Flammable Cannonier
Range of battleship's main guns
+8%
Shell grouping of battleship's main guns
+5%
Risk of catching fire
+13%
Slot
Gyrating Drillbits
Battleship's main gun AP shells damage
+10%
Traverse speed of battleship's guns
+1.5º/s
Maximum battleship speed
-10%
Slot
Marksmanship
Dispersion of main battery
-10%
Rudder shift time
+10%
Slot
Emergency Specialist
Damage Control Party reload time
-15%
Damage Control Party duration
-70%
Slot
Will to Rebuild
Passive – Amount of HP recovered
+110%
Passive – Repair Party duration
-50%
Active – Rate of repair per second
+0.5% (3.5 km)
Active – Auto-repair when HP equal to or less than
20% (3.5 km)
Slot
1
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Slot
2
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Slot
3
Target Acquisition System Mod. 1
Spotting range
+20%
Torpedo visibility range
+20%
Range of guaranteed acquisition of ships (RGA)
+50%
Slot
4
Artillery Plotting Room Mod. 2
Dispersion of Main Battery
-11%
Advertisement
Advertisement

Takeo Takagi

Base Trait

Pheonix
Total HP restored by Repair Party.
+5%

Skills

Flammable Cannonier
Range of battleship's main guns
+8%
Shell grouping of battleship's main guns
+5%
Risk of catching fire
+13%
Gyrating Drillbits
Battleship's main gun AP shells damage
+10%
Traverse speed of battleship's guns
+1.5º/s
Maximum battleship speed
-10%
Marksmanship
Dispersion of main battery
-10%
Rudder shift time
+10%
Emergency Specialist
Damage Control Party reload time
-15%
Damage Control Party duration
-70%
Will to Rebuild
Passive – Amount of HP recovered
+110%
Passive – Repair Party duration
-50%
Active – Rate of repair per second
+0.5% (3.5 km)
Active – Auto-repair when HP equal to or less than
20% (3.5 km)
Aiming Systems Mod. 1
Dispersion of main battery
-7%
Torpedo tubes traverse speed
+20%
Secondary Battery firing range
+5%
Dispersion of secondary battery
-5%
Propulsion Mod. 2
Time taking to reach full power when accelerating
-50%
Target Acquisition System Mod. 1
Spotting range
+20%
Torpedo visibility range
+20%
Range of guaranteed acquisition of ships (RGA)
+50%
Artillery Plotting Room Mod. 2
Dispersion of Main Battery
-11%
Advertisement
Advertisement

Results

Build Stats May Appear Incorrect
We're updating data handling to incorporate stat changes to have builds up to date. Thank you for your patience.
Max Salvo
-
RPM
Alpha Strike
DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-

Armament

Main Battery
Firing Range
-
-
Reload Time
-
-
180º Turn Time
-
-
HE Max Damage
-
-
Fire Chance
-
-
AP Max Damage
-
-
Torpedoes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Range
-
-
Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-

Maneuverability

Max Speed
-
-
Rudder Shift Time
-
-

Concealment

Sea
-
-
Air
-
-

More Yamato Builds

The monster
Hhhiiii
See Build Details
20.7 second reload Yamato meme build
OrangeOVA
See Build Details
Yamato Brawler
ware146
See Build Details
Yamato - Max AP damage
akaf47
akaf47
See Build Details
Godzilla
Snake177
Snake177
See Build Details