Survivalist Build
1
+1
Oops! Something went wrong while submitting the form.

Experimental Albemarle

I don't own Albemarle, but judging by its stats it's a good all-around vessel. Out of a desire to diversify my lines, I'm stacking damage reduction perks on this build and seeing what the line is like.

August 4, 2021
recYxVBscL6KOUkRm
Albemarle

VII

VII

Albemarle

Albemarle

Modifications

Slot
1
Aiming Systems Mod. 1
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Slot
2
Propulsion Mod. 2
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Slot
3
Concealment Systems Mod. 1
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Slot
4
Gun Fire Control System Mod. 2
Gun Fire Control System Mod. 2
+5%
Range of main guns

Latest Albemarle Builds

and 3% more speed for battle b
Ingenious
Full Speed Ahead
Velocious
Steer Clear
Fully Packed
See Build Details
Maximum HE DPM
Burn It Down XXL
Igniter
Light fortress
Fixated
Refill Station
See Build Details
Agile Albemarl
Beyond Range
Igniter
Piercer
Look at Me Now
Fully Packed
See Build Details
Belfast is a Heavy Cruiser /s
Beyond Range
Full Speed Ahead
Punch Through
Fixated
Refill Station
See Build Details
Bruce Fraser

Bruce Fraser

Base Trait

Make Haste
+3%
Maximum movement speed

Skills

Burn It Down XXL
Burn It Down XXL
+2%
Chance of a fire being caused by HE shells
Igniter
Igniter
+3%
Chance of a fire being caused by the cruiser's HE shells
Light fortress
Light fortress
-8%
Incoming damage for cruisers.
Steer Clear
Steer Clear
-7%
Rudder shift time
-7%
Steering gear repair time
By the Book
By the Book
-12%
Passive – Damage Control Party reload time
+8%
Passive – Damage Control Party duration
-20% (3.5 km)
Active – Incoming damage for cruisers

Inspirations

Build Stats

Max Salvo
-
RPM
HE Alpha Strike
HE DPM
AP Alpha Strike
AP DPM
Fire/Salvo Chance
Torp Reaction Time

Survivability

Hit Points
-
-
-
Armor
-
-
-
Torpedo Reduction
-
-
-

Aircraft

Torpedo Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Torpedo Damage
-
-
-
Torpedo Speed
-
-
-
Torpedo Range
-
-
-
Dive Bombers
Hitpoints
-
-
-
Cruise Speed
-
-
-
Max Speed
-
-
-
Attack Unit
-
-
-
Squadron Size
-
-
-
Detectability Range
-
-
-
Deck Size
-
-
-
Restoration Time
-
-
-
Bomb Damage
-
-
-
Fire Chance
-
-
-

Armament

Main Battery
Firing Range
-
-
-
Reload Time
-
-
-
Traverse Speed
-
-
-
HE Shell Damage
-
-
-
HE Fire Chance
-
-
-
AP Shell Damage
-
-
-
Torpedoes
Reload Time
-
-
-
Max Damage
-
-
-
Detectability Range
-
-
-
Firing Range
-
-
-
Speed
-
-
-
Secondary Battery 1
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-
Secondary Battery 2
Firing Range
-
-
-
Reload Time
-
-
-
Max Damage
-
-
-
Fire Chance
-
-
-

Anti-Aircraft Armament

Set 1
Range
-
-
-
DPS
-
-
-
Set 2
Range
-
-
-
DPS
-
-
-
Set 3
Range
-
-
-
DPS
-
-
-
Set 4
Range
-
-
-
DPS
-
-
-

Maneuverability

Max Speed
-
-
-
Turning Circle
-
-
-
Rudder Shift
-
-
-

Concealment

Sea
-
-
-
Air
-
-
-
Smoke Firing
-
-
-