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Gun em down

Aug 23, 2021
DPM
Recently Added

Build Information

Builder
12thmanyt
wargaming
Wargaming Staff
Xbox
United States
Builds Created
15
Upvotes Received
15
Personal Rating
Rating Label
Builder
12thmanyt
Non-Member
Build Notes

Ship
VII
ZF-6
VII
ZF-6
ZF-6

One of the unfinished French Le Hardi-class destroyers, captured by Germany in 1940. The project for the ship's completion planned for her armament to be completely replaced with German equipment.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Erich Bey
Shifty
Increase concealment of your destroyer.
View Commander
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 1
Close Button
Charles Madden
Aim n' Fire
Decrease reload time and increase traverse speed for main abttery.
Inspiration 2

Build Statistics

Modifications
AA Guns Mod. 2
+20%
AA guns firing range
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Observant Rage
-8%
Reload time of destroyer's main guns
+15%
Torpedo detectability range
+10%
Rudder shift time
Look at Me Now
-6%
Sea detectability range
A Thousand Cuts
-8%
Reload time of destroyer's main guns
-8%
Reload time of secondary battery
Smoke on the Water
+8%
Smoke screen dispersion time
+8%
Smoke screen deployment time
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
Shifty
-5%
Detectability of destroyers
Waste Not
-6%
Reload time of destroyer's main guns
Aim n' Fire
+5%
Main battery traverse speed
-3%
Main battery reload time
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing