2
+1
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A ship that can both HE and AP Spam

Jan 29, 2022
DPM
Recently Added

Build Information

Builder
OrayzeVampire
wargaming
Wargaming Staff
Playstation
United Kingdom
Builds Created
193
Upvotes Received
338
Personal Rating
427
Rating Label
Bad
Builder
OrayzeVampire
Non-Member
Build Notes

Ship
VI
Yorck
VI
Yorck
Yorck

Owing to her well-balanced characteristics, the ship surpassed the first generation cruisers of her time, that were subject to the Washington Naval Treaty, in terms of protection, and light cruisers in terms of artillery power.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Gunther Lutjens
Gimlet
Increase AP shell damage of your cruiser.
View Commander
Close Button
Francesco Mimbelli
Time to Make a Move
Reduce reload time of your cruiser's main batteries.
Inspiration 1
Close Button
Nikolay von Essen
Nooks and Crannies
Increase the minimum ricochet angle of your ship's AP shells.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Burn It Down XXL
+2%
Chance of a fire being caused by HE shells
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Sponge
-5%
Incoming damage for cruisers
+15%
Armaments HP
-15%
Armaments repair time
Acoustic Chamber
-25%
Sonar reload time
+5%
Sonar duration
+1
Sonar charges
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Gimlet
+5%
Cruiser's main gun AP shells damage
Time to Make a Move
-6%
Reload time of cruiser's main guns
Nooks and Crannies
+4º
Minimal ricochet angle of your ship's shells
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing