3
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King George's revenge

Nov 18, 2021
Hybrid
Recently Added

Build Information

Builder
Polerbear
Build Notes

The punch of a prize fighter and the speed of a marital artist...

The punch of a prize fighter and the speed of a marital artist...

Ship
VI
Fiji
VI
Fiji
Fiji

A further development of a multi-purpose cruiser ship for the Royal Navy. Despite the fact that the ship's displacement was limited by international treaties, she carried numerous rapid-firing main guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Charles Madden
Aim n' Fire
Decrease reload time and increase traverse speed for main abttery.
View Commander
Close Button
Ivan B.D. Lightful
Phantom Bane
Reduce the duration of increased detectability of your cruiser after firing the main battery and decrease its reload time.
Inspiration 1
Close Button
Isoroku Yamamoto
Right Through
Enhance the armor-piercing capabilities of your cruiser's shells.
Inspiration 2

Build Statistics

Modifications
Main Battery Mod. 2
+20%
Main battery traverse speed
Steering Gears Mod. 2
-20%
Rudder shift time
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
No Mod Selected
Skills
Brawler
-10%
Reload time of battleship's main guns
+15%
Torpedo detectability range
-10%
Range of battleships main guns
Crisscross
+3.2º/s
Traverse speed of destroyer's guns
+1.2º/s
Traverse speed of cruiser and battleship guns
Firefighter
-15%
Damage Control Party reload time
-15%
Risk of catching fire
-40%
Damage Control Party duration
Reaching Out XXL
+4%
Range of main guns
Running with Scissors
-10%
Passive – Rudder shift time
+1.6º/s
Passive – Traverse speed of battleship's guns
+5%
Passive – Dispersion of main battery
+15% (7.5 km)
Active – Battleship's main gun damage
Base Traits
Aim n' Fire
+5%
Main battery traverse speed
-3%
Main battery reload time
Phantom Bane
-3%
Reload time of cruiser's main guns
-12%
Cruiser's detectability time after firing main guns
Right Through
+6%
Cruiser's AP shells penetration multiplier
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing