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Heinrich Hyde’s Batteries Flatteries

Sep 13, 2020
Recently Added

Build Information

Builder
Builds Created
Upvotes Received
Personal Rating
Rating Label
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Builder
WhiteOnRice611
Non-Member
Build Notes

‘’It’s not about the size of the gun in the fight, it’s how many you bring, and how far they can shoot’’-Henry Hyde(Or another master of maritime)-1999

Ship
III
Nassau
III
Nassau
Nassau

The lead ship in the first series of dreadnaught battleships of the Imperial German Navy. This battleship was notable for reliable armor, good torpedo protection, and a powerful secondary battery. She carried 283 mm guns that in many aspects almost matched larger-caliber gun systems adopted by other navies of the world.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Henry J. Hide
Wrenchman extraordinaire
Increase your ship's hit points.
View Commander
Close Button
Franz von Hipper
Elbowroom
Increase secondary battery range.
Inspiration 1
Close Button
Andrew Cunningham
Concentrated Devastation
Increase main battery precision of your battleship.
Inspiration 2

Build Statistics

Modifications
Secondary Battery Mod. 2
+20%
Secondary battery firing range
-20%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Target Acquisition System Mod. 1
+20%
Spotting range
+20%
Torpedo visibility range
+50%
Range of guaranteed acquisition of ships (RGA)
Artillery Plotting Room Mod. 2
-11%
Dispersion of Main Battery
Skills
A Good Day's Work
-8%
Damage Control Party reload time
Porcupine
+12%
Range of secondary guns
+15%
Shell grouping of secondary battery
-18%
Dispersion of secondary battery
Marksmanship
-10%
Dispersion of main battery
+10%
Rudder shift time
Master Mechanic
-10%
Repair Party reload time
+10%
Amount of HP recovered
+2
Repair Party charges
Running with Scissors
-10%
Passive – Rudder shift time
+1.6º/s
Passive – Traverse speed of battleship's guns
+5%
Passive – Dispersion of main battery
+15% (7.5 km)
Active – Battleship's main gun damage
Base Traits
Wrenchman extraordinaire
+6%
Maximum HP
Elbowroom
+15%
Range of secondary guns
+5%
Shell grouping of secondary armament
Concentrated Devastation
+5%
Precision of battleship's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Stock Key Stats
RPM
-
HE Alpha Strike
-
HE DPM
-
AP Alpha Strike
-
AP DPM
-
Fire/Salvo Chance
-
Torpedo Reaction Time
-
Stock Survivability
Hitpoints
-
Armor
-
Torpedo Reduction
-
Aircraft
Torpedo Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Torpedo Damage
-
-
Torpedo Speed
-
-
Torpedo Range
-
-
Dive Bombers
Hitpoints
-
-
Max Speed
-
-
Attack Unit Size
-
-
Squadron Size
-
-
Detectability Range
-
-
Restoration Time
-
-
Bomb Damage
-
-
Fire Chance
-
-
Armament
Main Battery
Firing Range
-
Reload Time
-
Traverse Speed
-
HE Shell Damage
-
HE Fire Chance
-
AP Shell Damage
-
Torpeodes
Reload Time
-
Max Damage
-
Detectability Range
-
Firing Range
-
Torpedo Speed
-
Secondary Battery 1
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Secondary Battery 2
Firing Range
-
Reload Time
-
Max Damage
-
Fire Chance
-
Stock Anti-Aircraft Armament
Suite 1
Range
-
DPS
-
Suite 2
Range
-
DPS
-
Suite 3
Range
-
DPS
-
Suite 4
Range
-
DPS
-
Stock Maneuverability
Max Speed
-
Turning Circle
-
Rudder Shift Time
-
Stock Concealment
Sea Detectability
-
Air Detectability
-
Smoke Firing Detectability
-
Build Key Stats
RPM
-
-
HE Alpha Strike
-
-
HE DPM
-
-
AP Alpha Strike
-
-
AP DPM
-
-
Fire/Salvo Chance
-
-
Torpedo Reaction Time
-
-
Build Survivability
Hitpoints
-
-
Armor
-
-
Torpedo Reduction
-
-
Aircraft
Torpedo Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Torpedo Damage
-
Torpedo Speed
-
Torpedo Range
-
Dive Bombers
Hitpoints
-
Max Speed
-
Attack Unit Size
-
Squadron Size
-
Detectability Range
-
Restoration Time
-
Bomb Damage
-
Fire Chance
-
Armament
Main Battery
Firing Range
-
-
Reload Time
-
-
Traverse Speed
-
-
HE Shell Damage
-
-
HE Fire Chance
-
-
AP Shell Damage
-
-
Torpeodes
Reload Time
-
-
Max Damage
-
-
Detectability Range
-
-
Firing Range
-
-
Torpedo Speed
-
-
Secondary Battery 1
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Secondary Battery 2
Firing Range
-
-
Reload Time
-
-
Max Damage
-
-
Fire Chance
-
-
Build Anti-Aircraft Armament
Suite 1
Range
-
-
DPS
-
-
Suite 2
Range
-
-
DPS
-
-
Suite 3
Range
-
-
DPS
-
-
Suite 4
Range
-
-
DPS
-
-
Build Maneuverability
Max Speed
-
-
Turning Circle
-
-
Rudder Shift Time
-
-
Build Concealment
Sea Detectability
-
-
Air Detectability
-
-
Smoke Firing Detectability
-
-