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Pocket BB(ish) Heal& Stealth Siegfried

Jan 29, 2022
Survivalist
Recently Added

Build Information

Builder
OrayzeVampire
wargaming
Wargaming Staff
Playstation
United Kingdom
Builds Created
193
Upvotes Received
338
Personal Rating
427
Rating Label
Bad
Builder
OrayzeVampire
Non-Member
Build Notes

Ship
VII
Siegfried
VII
Siegfried
Siegfried

A super-heavy Type "O" cruiser designed to operate in powerful raider formations. At the time the ship was designed, it was fast enough to escape from any battleship, while its armor protection and armament were strong enough to annihilate any cruiser.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
AL Graf Spee
Pocket Battleship
Increase the amount of HP restored by the Repair Party consumable
View Commander
Close Button
Gunichi Mikawa
Clandestine
Increase the concealment of your cruiser.
Inspiration 1
Close Button
Francesco Mimbelli
Time to Make a Move
Reduce reload time of your cruiser's main batteries.
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Propulsion Mod. 2
-50%
Time taking to reach full power when accelerating
Concealment Systems Mod. 1
-10%
Detectability range
+5%
Incoming fire dispersion
Main Battery Mod. 3
-12%
Main battery reload time
+13%
Main battery traverse speed
Skills
Beyond Range
+10%
Range of cruiser's main guns
Ghost
-8%
Detectability of cruisers
-20%
Air detectability range
Velocious
+5%
Maximum movement speed
Fixated
+5%
Shell grouping of cruiser's main guns
-5%
Dispersion of main battery
Fully Packed
+1
Passive – Consumable charges
-5%
Passive – Reload time of consumables
-30% (3.5 km)
Active – Reload time of all consumables
Base Traits
Pocket Battleship
+6%
Amount of HP recovered
Clandestine
-6%
Detectability of cruisers
Time to Make a Move
-6%
Reload time of cruiser's main guns
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing