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Dodgy Fantasque

Oct 1, 2020
Recently Added

Build Information

Builder
Father Mundy
wargaming
Wargaming Staff
Xbox
United States
Builds Created
11
Upvotes Received
66
Personal Rating
2198
Rating Label
Great
Builder
Father Mundy
Non-Member
Build Notes

Took some inspiration from Tbull on this build to keep the Le Fantasque as dodgy as possible.

Ship
VII
Le Fantasque
VII
Le Fantasque
Le Fantasque

Large and extremely fast ships. They carried a main battery that consisted of new 139 mm guns with improved shell ballistics and an extended firing range.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Louis Violette
I Disappear
Reduce the duration of increased detectability of your destroyer after firing the main guns.
View Commander
Close Button
Phillip Vian
Casual Avoidance
Increase the dispersion of incoming shells.
Inspiration 1
Close Button
Erich Bey
Shifty
Increase concealment of your destroyer.
Inspiration 2

Build Statistics

Modifications
Main Battery Mod. 2
+15%
Main battery traverse speed
+5%
Main battery reload time
Steering Gears Mod. 2
-20%
Rudder shift time
Steering Gears Mod. 3
-40%
Rudder shift time
-80%
Steering gear repair time
Gun Fire Control System Mod. 2
+5%
Range of main guns
Skills
Contact Is Imminent
+4 kt
Torpedo speed
Look at Me Now
-6%
Sea detectability range
Back in Stock
-8%
Torpedo launchers reload time
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Unstoppable
-15%
Passive – Engine repair time
-50% (7.5 km)
Active – Damage Control Party reload time
Base Traits
I Disappear
-25%
Destroyer's detectability time after firing main guns.
Casual Avoidance
+4%
Incoming fire dispersion
Shifty
-5%
Detectability of destroyers
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing