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a good chance not to be deleted so fast

Oct 20, 2020
Recently Added

Build Information

Builder
Mccarthysteven42
wargaming
Wargaming Staff
Builds Created
94
Upvotes Received
298
Personal Rating
Rating Label
Builder
mccarthysteven42
Non-Member
Build Notes

Ship
IV
Farragut
IV
Farragut
Farragut

The first U.S. destroyer of the new generation. She was armed with dual-purpose artillery, which significantly enhanced her AA defenses. The torpedo tubes were placed along the ship's centerline, and thus they could be used more efficently. The destroyers of this class were modernized to receive automatic AA guns.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
Arleigh Burke
Sureshot
Increase the shell grouping of your destroyer's main guns
View Commander
Close Button
Vincent Mordoff
Waste Not
Reduce reload time of your destroyer's main batteries.
Inspiration 1
Close Button
William Sims
Built to Last
Gain an HP bonus per ship tier.
Inspiration 2

Build Statistics

Modifications
Main Battery Mod. 2
+15%
Main battery traverse speed
+5%
Main battery reload time
No Mod Selected
No Mod Selected
No Mod Selected
Skills
Contact Is Imminent
+4 kt
Torpedo speed
Flank Speed
+7%
Maximum destroyer speed
+3%
Rudder shift time
A Thousand Cuts
-8%
Reload time of destroyer's main guns
-8%
Reload time of secondary battery
Sidestep
+12%
Range of destroyer's main guns
+5%
Incoming fire dispersion
+10%
Rudder shift time
Rather be Torching
+4%
Passive – Chance of a fire being caused by the destroyer's HE shells
-7%
Passive – Destroyer's main gun HE shells damage
-30% (3.5 km)
Active – Destroyer's detectability time after firing main guns
Base Traits
Sureshot
+5%
Shell grouping of destroyer's main guns
Waste Not
-6%
Reload time of destroyer's main guns
Built to Last
+400
HP per ship tier
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing