1
+1
Oops! Something went wrong while submitting the form.

Semi Agile Build

Dec 20, 2021
Hybrid
Recently Added

Build Information

Builder
Marco10234
wargaming
Wargaming Staff
Builds Created
9
Upvotes Received
13
Personal Rating
Rating Label
Builder
Marco10234
Non-Member
Build Notes

Better Hydro, rudder, turret traverse, range, and speed. An all rounder.

Ship
VI
München
VI
München
München

A light cruiser design developed prior to the outbreak of World War II (Cruiser "M"). The ship was notably different from the Königsberg class and cruiser Nürnberg in terms of her artillery armament and layout, with superior speed.

View Ship
Slot 1
Slot 2
Slot 3
Slot 4
Commander
AL Hipper
Firewall
Reduce burning damage to your ship.
View Commander
Close Button
AL Baltimore
Adaptive Tactics
Improve your ship's steering.
Inspiration 1
Close Button
Clara N. Teslau
Midnight Oil
Reduce rudder shift time and increase main battery traverse speed
Inspiration 2

Build Statistics

Modifications
Aiming Systems Mod. 1
-7%
Dispersion of main battery
+20%
Torpedo tubes traverse speed
+5%
Secondary Battery firing range
-5%
Dispersion of secondary battery
Steering Gears Mod. 2
-20%
Rudder shift time
Steering Gears Mod. 3
-40%
Rudder shift time
-80%
Steering gear repair time
No Mod Selected
Skills
Beyond Range
+10%
Range of cruiser's main guns
Full Speed Ahead
+5%
Maximum cruiser speed
-10%
Rudder shift time
Punch Through
+10%
Cruiser's main gun AP shells damage
+6%
Cruiser's AP shells penetration multiplier
Acoustic Chamber
-25%
Sonar reload time
+5%
Sonar duration
+1
Sonar charges
Refill Station
-10%
Passive – Reload time of your cruiser's main guns
+10% (3.5 km)
Active – Range of cruiser's main guns
Base Traits
Firewall
-10%
Burning damage to your ship
Adaptive Tactics
-6%
Rudder shift time
Midnight Oil
+3%
Main battery traverse speed
-3%
Rudder shift time
Camoflauge
Type 4
-4.5%
Detectability range
+4.5%
Incoming fire dispersion
Statistics
Survivability
Metric
Stock
Build
Diff
Hitpoints
Armor
Torpedo Reduction
Armament
Main Battery
Firing Range
Reload Time
Traverse Speed
180º Turn Speed
High Explosive Shell
Max Damage
Alpha Strike
DPM
Fire Chance
Fires Per Minute
Armor Piercing Shell
Max Damage
Alpha Strike
AP DPM
Secondary Battery
Firing Range
Reload Time
Max Damage
Fire Chance
Reload Time
Max Damage
Fire Chance
Torpedoes
Firing Range
Reload Time
Max Damage
Detectability Range
Torpedo Speed
Reaction Time
Anti-Aircraft Armament
Max Range
Max DPS
DPS
Range
DPS
Range
DPS
Range
DPS
Range
Maneuverability
Max Speed
Turning Circle
Rudder Shift Time
Concealment
Sea Detectability
Air Detectability
Smoke Firing